1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer Online RPG |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 | * Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2001,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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21 | * |
20 | * |
22 | * The authors can be reached via e-mail at crossfire@schmorp.de |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | #ifndef OBJECT_H |
24 | #ifndef OBJECT_H |
26 | #define OBJECT_H |
25 | #define OBJECT_H |
27 | |
26 | |
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59 | |
58 | |
60 | /* See common/item.c */ |
59 | /* See common/item.c */ |
61 | |
60 | |
62 | typedef struct Body_Locations |
61 | typedef struct Body_Locations |
63 | { |
62 | { |
64 | const char *save_name; /* Name used to load/save it to disk */ |
63 | keyword save_name; /* Name used to load/save it to disk */ |
65 | const char *use_name; /* Name used when describing an item we can use */ |
64 | const char *use_name; /* Name used when describing an item we can use */ |
66 | const char *nonuse_name; /* Name to describe objects we can't use */ |
65 | const char *nonuse_name; /* Name to describe objects we can't use */ |
67 | } Body_Locations; |
66 | } Body_Locations; |
68 | |
67 | |
69 | extern Body_Locations body_locations[NUM_BODY_LOCATIONS]; |
68 | extern Body_Locations body_locations[NUM_BODY_LOCATIONS]; |
… | |
… | |
106 | #define WILL_APPLY_HANDLE 0x01 |
105 | #define WILL_APPLY_HANDLE 0x01 |
107 | #define WILL_APPLY_TREASURE 0x02 |
106 | #define WILL_APPLY_TREASURE 0x02 |
108 | #define WILL_APPLY_EARTHWALL 0x04 |
107 | #define WILL_APPLY_EARTHWALL 0x04 |
109 | #define WILL_APPLY_DOOR 0x08 |
108 | #define WILL_APPLY_DOOR 0x08 |
110 | #define WILL_APPLY_FOOD 0x10 |
109 | #define WILL_APPLY_FOOD 0x10 |
111 | |
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112 | /* However, if you're keeping a pointer of some sort, you probably |
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113 | * don't just want it copied, so you'll need to add to common/object.C, |
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114 | * e.g. ->copy_to () |
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115 | */ |
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116 | |
110 | |
117 | struct body_slot |
111 | struct body_slot |
118 | { |
112 | { |
119 | signed char info:4; /* body info as loaded from the file */ |
113 | signed char info:4; /* body info as loaded from the file */ |
120 | signed char used:4; /* Calculated value based on items equipped */ |
114 | signed char used:4; /* Calculated value based on items equipped */ |
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… | |
251 | // These variables are not changed by ->copy_to |
245 | // These variables are not changed by ->copy_to |
252 | maptile_ptr ACC (RW, map); /* Pointer to the map in which this object is present */ |
246 | maptile_ptr ACC (RW, map); /* Pointer to the map in which this object is present */ |
253 | |
247 | |
254 | UUID ACC (RW, uuid); // Unique Identifier, survives saves etc. |
248 | UUID ACC (RW, uuid); // Unique Identifier, survives saves etc. |
255 | int ACC (RO, count); |
249 | int ACC (RO, count); |
256 | int ACC (RO, index); // index into objects |
250 | object_vector_index ACC (RO, index); // index into objects |
257 | int ACC (RO, active); // index into actives |
251 | object_vector_index ACC (RO, active); // index into actives |
258 | |
252 | |
259 | player_ptr ACC (RW, contr); /* Pointer to the player which control this object */ |
253 | player_ptr ACC (RW, contr); /* Pointer to the player which control this object */ |
260 | |
254 | |
261 | object *ACC (RW, below); /* Pointer to the object stacked below this one */ |
255 | object *ACC (RW, below); /* Pointer to the object stacked below this one */ |
262 | object *ACC (RW, above); /* Pointer to the object stacked above this one */ |
256 | object *ACC (RW, above); /* Pointer to the object stacked above this one */ |
… | |
… | |
316 | |
310 | |
317 | MTH void open_container (object *new_container); |
311 | MTH void open_container (object *new_container); |
318 | MTH void close_container () |
312 | MTH void close_container () |
319 | { |
313 | { |
320 | open_container (0); |
314 | open_container (0); |
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315 | } |
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316 | |
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317 | MTH object *force_find (const shstr name); |
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318 | MTH void force_add (const shstr name, int duration = 0); |
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319 | |
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320 | // overwrite the attachable should_invoke function with a version that also checks ev_want_type |
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321 | bool should_invoke (event_type event) |
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322 | { |
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323 | return ev_want_event [event] || ev_want_type [type] || cb; |
321 | } |
324 | } |
322 | |
325 | |
323 | MTH void instantiate (); |
326 | MTH void instantiate (); |
324 | |
327 | |
325 | // recalculate all stats |
328 | // recalculate all stats |
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399 | MTH object *head_ () |
402 | MTH object *head_ () |
400 | { |
403 | { |
401 | return head ? head : this; |
404 | return head ? head : this; |
402 | } |
405 | } |
403 | |
406 | |
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407 | MTH bool is_head () |
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408 | { |
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409 | return head_ () == this; |
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410 | } |
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411 | |
404 | MTH std::string long_desc (object *who = 0); |
412 | MTH std::string long_desc (object *who = 0); |
405 | MTH std::string describe_monster (object *who = 0); |
413 | MTH std::string describe_monster (object *who = 0); |
406 | MTH std::string describe_item (object *who = 0); |
414 | MTH std::string describe_item (object *who = 0); |
407 | MTH std::string describe (object *who = 0); |
415 | MTH std::string describe (object *who = 0); |
408 | |
416 | |
… | |
… | |
481 | } |
489 | } |
482 | |
490 | |
483 | MTH struct region *region () const; |
491 | MTH struct region *region () const; |
484 | |
492 | |
485 | protected: |
493 | protected: |
486 | friend struct archetype; |
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487 | |
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488 | void link (); |
494 | void link (); |
489 | void unlink (); |
495 | void unlink (); |
490 | |
496 | |
491 | object (); |
497 | object (); |
492 | ~object (); |
498 | ~object (); |
493 | }; |
499 | }; |
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508 | ob->env->inv = ob; |
514 | ob->env->inv = ob; |
509 | } |
515 | } |
510 | |
516 | |
511 | return ob; |
517 | return ob; |
512 | } |
518 | } |
513 | |
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514 | typedef object_vector<object, &object::index > objectvec; |
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515 | typedef object_vector<object, &object::active> activevec; |
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516 | |
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517 | extern objectvec objects; |
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518 | extern activevec actives; |
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519 | |
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520 | #define for_all_objects(var) \ |
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521 | for (unsigned _i = 0; _i < objects.size (); ++_i) \ |
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522 | declvar (object *, var, objects [_i]) |
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523 | |
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524 | #define for_all_actives(var) \ |
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525 | for (unsigned _i = 0; _i < actives.size (); ++_i) \ |
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526 | declvar (object *, var, actives [_i]) |
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527 | |
519 | |
528 | typedef struct oblnk |
520 | typedef struct oblnk |
529 | { /* Used to link together several objects */ |
521 | { /* Used to link together several objects */ |
530 | object_ptr ob; |
522 | object_ptr ob; |
531 | struct oblnk *next; |
523 | struct oblnk *next; |
… | |
… | |
550 | * object and pointers. This structure should get removed, and just replaced |
542 | * object and pointers. This structure should get removed, and just replaced |
551 | * by the object structure |
543 | * by the object structure |
552 | */ |
544 | */ |
553 | |
545 | |
554 | INTERFACE_CLASS (archetype) |
546 | INTERFACE_CLASS (archetype) |
555 | struct archetype : zero_initialised, attachable |
547 | struct archetype : object |
556 | { |
548 | { |
557 | archetype (); |
549 | archetype (const char *name); |
558 | ~archetype (); |
550 | ~archetype (); |
559 | void gather_callbacks (AV *&callbacks, event_type event) const; |
551 | void gather_callbacks (AV *&callbacks, event_type event) const; |
560 | |
552 | |
561 | static archetype *read (object_thawer &f); |
553 | static archetype *read (object_thawer &f); |
562 | static archetype *get (const char *name); // find or create |
554 | static archetype *get (const char *name); // find or create |
563 | static archetype *find (const char *name); |
555 | static archetype *find (const char *name); |
564 | |
556 | |
565 | void hash_add (); // add to hashtable |
557 | void link (); |
566 | void hash_del (); // remove from hashtable |
558 | void unlink (); |
567 | |
559 | |
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560 | object_vector_index ACC (RW, archid); // index in archvector |
568 | shstr ACC (RW, name); /* More definite name, like "generate_kobold" */ |
561 | shstr ACC (RW, archname); /* More definite name, like "generate_kobold" */ |
569 | struct archetype *ACC (RW, next); /* Next archetype in a linked list */ |
562 | bool ACC (RW, stub); // if true, this is an invalid archetype |
570 | struct archetype *ACC (RW, head); /* The main part of a linked object */ |
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571 | struct archetype *ACC (RW, more); /* Next part of a linked object */ |
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572 | object ACC (RO, clone); /* An object from which to do ->copy_to () */ |
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573 | uint32 ACC (RW, editable); /* editable flags (mainly for editor) */ |
563 | uint32 ACC (RW, editable); /* editable flags (mainly for editor) */ |
574 | bool ACC (RW, linked); // linked into list of heads |
564 | |
575 | sint8 ACC (RW, tail_x), ACC (RW, tail_y); /* Where the lower right most portion of the object is |
565 | sint8 ACC (RW, min_x), ACC (RW, min_y); /* extents, compared to the head (min_x, min_y should be zero, but aren't...) */ |
576 | * in comparison to the head. |
566 | sint8 ACC (RW, max_x), ACC (RW, max_y); |
577 | */ |
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578 | }; |
567 | }; |
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568 | |
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569 | inline void |
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570 | object_freezer::put (keyword k, archetype *v) |
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571 | { |
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572 | put (k, v ? &v->archname : (const char *)0); |
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573 | } |
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574 | |
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575 | typedef object_vector<object, &object::index > objectvec; |
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576 | typedef object_vector<object, &object::active> activevec; |
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577 | typedef object_vector<archetype, &archetype::archid> archvec; |
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578 | |
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579 | extern objectvec objects; |
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580 | extern activevec actives; |
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581 | extern archvec archetypes; |
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582 | |
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583 | #define for_all_objects(var) \ |
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584 | for (unsigned _i = 0; _i < objects.size (); ++_i) \ |
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585 | statementvar (object *, var, objects [_i]) |
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586 | |
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587 | #define for_all_actives(var) \ |
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588 | for (unsigned _i = 0; _i < actives.size (); ++_i) \ |
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589 | statementvar (object *, var, actives [_i]) |
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590 | |
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591 | #define for_all_archetypes(var) \ |
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592 | for (unsigned _i = 0; _i < archetypes.size (); ++_i) \ |
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593 | statementvar (archetype *, var, archetypes [_i]) |
579 | |
594 | |
580 | /* Used by update_object to know if the object being passed is |
595 | /* Used by update_object to know if the object being passed is |
581 | * being added or removed. |
596 | * being added or removed. |
582 | */ |
597 | */ |
583 | #define UP_OBJ_INSERT 1 |
598 | #define UP_OBJ_INSERT 1 |
… | |
… | |
617 | #define INS_NO_WALK_ON 0x0004 |
632 | #define INS_NO_WALK_ON 0x0004 |
618 | #define INS_ON_TOP 0x0008 |
633 | #define INS_ON_TOP 0x0008 |
619 | #define INS_BELOW_ORIGINATOR 0x0010 |
634 | #define INS_BELOW_ORIGINATOR 0x0010 |
620 | #define INS_MAP_LOAD 0x0020 |
635 | #define INS_MAP_LOAD 0x0020 |
621 | |
636 | |
622 | #define ARCH_SINGULARITY "singularity" |
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623 | #define ARCH_DETECT_MAGIC "detect_magic" |
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624 | #define ARCH_DEPLETION "depletion" |
637 | #define ARCH_DEPLETION "depletion" |
625 | #define ARCH_SYMPTOM "symptom" |
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626 | |
638 | |
627 | #endif |
639 | #endif |
628 | |
640 | |