… | |
… | |
74 | * Each object (this also means archetypes!) could have a few of these |
74 | * Each object (this also means archetypes!) could have a few of these |
75 | * "dangling" from it; this could also end up containing 'parse errors'. |
75 | * "dangling" from it; this could also end up containing 'parse errors'. |
76 | * |
76 | * |
77 | * key and value are shared-strings. |
77 | * key and value are shared-strings. |
78 | * |
78 | * |
79 | * Please use get_ob_key_value(), set_ob_key_value() from object.c rather than |
79 | * Please use kv_get/kv_set/kv_del from object rather than |
80 | * accessing the list directly. |
80 | * accessing the list directly. |
81 | * Exception is if you want to walk this list for some reason. |
81 | * Exception is if you want to walk this list for some reason. |
82 | */ |
82 | */ |
83 | struct key_value |
83 | struct key_value : slice_allocated |
84 | { |
84 | { |
85 | key_value *next; |
85 | key_value *next; |
86 | shstr key, value; |
86 | shstr key, value; |
87 | }; |
87 | }; |
88 | |
88 | |
… | |
… | |
260 | bool ACC (RW, flag[NUM_FLAGS]); |
260 | bool ACC (RW, flag[NUM_FLAGS]); |
261 | #endif |
261 | #endif |
262 | uint16 ACC (RW, animation_id);/* An index into the animation array */ |
262 | uint16 ACC (RW, animation_id);/* An index into the animation array */ |
263 | uint8 ACC (RW, anim_speed); /* ticks between animation-frames */ |
263 | uint8 ACC (RW, anim_speed); /* ticks between animation-frames */ |
264 | uint8 ACC (RW, last_anim); /* last sequence used to draw face */ |
264 | uint8 ACC (RW, last_anim); /* last sequence used to draw face */ |
265 | sint16 ACC (RW, elevation); /* elevation of this terrain - not currently used */ |
|
|
266 | uint8 ACC (RW, smoothlevel); /* how to smooth this square around */ |
265 | uint8 ACC (RW, smoothlevel); /* how to smooth this square around */ |
267 | uint8 ACC (RW, will_apply); /* See crossfire.doc */ |
266 | uint8 ACC (RW, will_apply); /* See crossfire.doc */ |
|
|
267 | uint16 ACC (RW, cached_sp); /* cached spell points used for a spell, used by esrv_update_spells */ |
|
|
268 | uint16 ACC (RW, cached_grace);/* cached grace points used for a spell, used by esrv_update_spells */ |
|
|
269 | uint16 ACC (RW, cached_eat); /* cached food, used by esrv_update_spells */ |
268 | }; |
270 | }; |
269 | |
271 | |
270 | struct object : zero_initialised, object_copy |
272 | struct object : zero_initialised, object_copy |
271 | { |
273 | { |
272 | // These variables are not changed by ->copy_to |
274 | // These variables are not changed by ->copy_to |
… | |
… | |
294 | object *ACC (RW, more); /* Pointer to the rest of a large body of objects */ |
296 | object *ACC (RW, more); /* Pointer to the rest of a large body of objects */ |
295 | object *head; /* Points to the main object of a large body */ // NO ACC, perl semantics are different |
297 | object *head; /* Points to the main object of a large body */ // NO ACC, perl semantics are different |
296 | client_container *seen_by; // seen by which player/container currently? |
298 | client_container *seen_by; // seen by which player/container currently? |
297 | key_value *key_values; /* Fields not explictly known by the loader. */ |
299 | key_value *key_values; /* Fields not explictly known by the loader. */ |
298 | |
300 | |
|
|
301 | // privates / perl |
|
|
302 | const shstr &kv_get (const shstr &key) const; |
|
|
303 | void kv_del (const shstr &key); |
|
|
304 | void kv_set (const shstr &key, const shstr &value); |
|
|
305 | |
|
|
306 | // custom extra fields management |
|
|
307 | struct key_value_access_proxy |
|
|
308 | { |
|
|
309 | object &ob; |
|
|
310 | shstr key; |
|
|
311 | |
|
|
312 | key_value_access_proxy (object &ob, const shstr &key) |
|
|
313 | : ob (ob), key (key) |
|
|
314 | { |
|
|
315 | } |
|
|
316 | |
|
|
317 | const key_value_access_proxy &operator =(const shstr &value) const |
|
|
318 | { |
|
|
319 | ob.kv_set (key, value); |
|
|
320 | return *this; |
|
|
321 | } |
|
|
322 | |
|
|
323 | operator const shstr &() const { return ob.kv_get (key); } |
|
|
324 | operator const char *() const { return ob.kv_get (key); } |
|
|
325 | |
|
|
326 | private: |
|
|
327 | void operator =(int); |
|
|
328 | }; |
|
|
329 | |
|
|
330 | // operator [] is too annoying to use |
|
|
331 | const key_value_access_proxy kv (const shstr &key) |
|
|
332 | { |
|
|
333 | return key_value_access_proxy (*this, key); |
|
|
334 | } |
|
|
335 | |
299 | bool parse_kv (object_thawer &f); // parse kv pairs, (ab-)used by archetypes, which should not exist at all |
336 | bool parse_kv (object_thawer &f); // parse kv pairs, (ab-)used by archetypes, which should not exist at all |
300 | MTH void post_load_check (); // do some adjustments after parsing |
337 | MTH void post_load_check (); // do some adjustments after parsing |
301 | static object *read (object_thawer &f, maptile *map = 0); // map argument due to toal design bogosity, must go. |
338 | static object *read (object_thawer &f, maptile *map = 0); // map argument due to toal design bogosity, must go. |
302 | bool write (object_freezer &f); |
339 | bool write (object_freezer &f); |
303 | |
340 | |
304 | MTH int slottype () const; |
341 | MTH int slottype () const; |
305 | MTH static object *create (); |
342 | MTH static object *create (); |
306 | const mapxy &operator =(const mapxy &pos); |
343 | const mapxy &operator =(const mapxy &pos); |
307 | MTH void copy_to (object *dst); |
344 | MTH void copy_to (object *dst); |
308 | MTH object *clone (); // create + copy_to |
345 | MTH object *clone (); // create + copy_to a single object |
|
|
346 | MTH object *deep_clone (); // copy whole more chain and inventory |
309 | void do_destroy (); |
347 | void do_destroy (); |
310 | void gather_callbacks (AV *&callbacks, event_type event) const; |
348 | void gather_callbacks (AV *&callbacks, event_type event) const; |
311 | MTH void destroy (bool destroy_inventory = false); |
349 | MTH void destroy (bool destroy_inventory = false); |
312 | |
350 | |
313 | // recursively destroy all objects in inventory, optionally dropping them to the ground instead |
351 | // recursively destroy all objects in inventory, optionally dropping them to the ground instead |
… | |
… | |
501 | // set the given flag on all objects in the inventory recursively |
539 | // set the given flag on all objects in the inventory recursively |
502 | MTH void set_flag_inv (int flag, int value = 1); |
540 | MTH void set_flag_inv (int flag, int value = 1); |
503 | |
541 | |
504 | void enter_exit (object *exit);//Perl |
542 | void enter_exit (object *exit);//Perl |
505 | MTH void enter_map (maptile *newmap, int x, int y); |
543 | MTH void enter_map (maptile *newmap, int x, int y); |
|
|
544 | void player_goto (const char *path, int x, int y); // only for players |
506 | |
545 | |
507 | // returns the mapspace this object is in |
546 | // returns the mapspace this object is in |
508 | mapspace &ms () const; |
547 | mapspace &ms () const; |
509 | |
548 | |
510 | // fully recursive iterator |
549 | // fully recursive iterator |
… | |
… | |
641 | MTH static archetype *find (const_utf8_string name); |
680 | MTH static archetype *find (const_utf8_string name); |
642 | |
681 | |
643 | MTH void link (); |
682 | MTH void link (); |
644 | MTH void unlink (); |
683 | MTH void unlink (); |
645 | |
684 | |
646 | MTH static object *get (const char *name); // find()->instance() |
685 | MTH static object *get (const char *name); // (find() || singularity)->instance() |
647 | MTH object *instance (); |
686 | MTH object *instance (); |
648 | |
687 | |
649 | object_vector_index ACC (RW, archid); // index in archvector |
688 | object_vector_index ACC (RW, archid); // index in archvector |
650 | shstr ACC (RW, archname); /* More definite name, like "generate_kobold" */ |
689 | shstr ACC (RW, archname); /* More definite name, like "generate_kobold" */ |
651 | |
690 | |
… | |
… | |
656 | static archetype *read (object_thawer &f); |
695 | static archetype *read (object_thawer &f); |
657 | MTH static void commit_load (); // commit any objects loaded, resolves cyclic dependencies and more |
696 | MTH static void commit_load (); // commit any objects loaded, resolves cyclic dependencies and more |
658 | static void postpone_arch_ref (arch_ptr &ref, const_utf8_string other_arch); /* postpone other_arch reference */ |
697 | static void postpone_arch_ref (arch_ptr &ref, const_utf8_string other_arch); /* postpone other_arch reference */ |
659 | }; |
698 | }; |
660 | |
699 | |
|
|
700 | // compatbiility, remove once replaced by ->instance |
|
|
701 | inline object * |
|
|
702 | arch_to_object (archetype *at) |
|
|
703 | { |
|
|
704 | return at->instance (); |
|
|
705 | } |
|
|
706 | |
661 | inline void |
707 | inline void |
662 | object_freezer::put (keyword k, archetype *v) |
708 | object_freezer::put (keyword k, archetype *v) |
663 | { |
709 | { |
664 | put (k, v ? &v->archname : (const char *)0); |
710 | put (k, v ? &v->archname : (const char *)0); |
665 | } |
711 | } |
… | |
… | |
670 | |
716 | |
671 | extern objectvec objects; |
717 | extern objectvec objects; |
672 | extern activevec actives; |
718 | extern activevec actives; |
673 | extern archvec archetypes; |
719 | extern archvec archetypes; |
674 | |
720 | |
|
|
721 | // "safely" iterate over inv in a way such that the current item is removable |
|
|
722 | // quite horrible, thats why its hidden in some macro |
|
|
723 | #define for_inv_removable(op,var) \ |
|
|
724 | for (object *var, *next_ = (op)->inv; (var = next_), var && (next_ = var->below), var; ) |
|
|
725 | |
675 | #define for_all_objects(var) \ |
726 | #define for_all_objects(var) \ |
676 | for (unsigned _i = 0; _i < objects.size (); ++_i) \ |
727 | for (unsigned _i = 0; _i < objects.size (); ++_i) \ |
677 | statementvar (object *, var, objects [_i]) |
728 | statementvar (object *, var, objects [_i]) |
678 | |
729 | |
679 | #define for_all_actives(var) \ |
730 | #define for_all_actives(var) \ |
680 | for (unsigned _i = 0; _i < actives.size (); ++_i) \ |
731 | for (unsigned _i = 0; _i < actives.size (); ++_i) \ |
681 | statementvar (object *, var, actives [_i]) |
732 | statementvar (object *, var, actives [_i]) |
682 | |
733 | |
683 | #define for_all_archetypes(var) \ |
734 | #define for_all_archetypes(var) \ |
684 | for (unsigned _i = 0; _i < archetypes.size (); ++_i) \ |
735 | for (unsigned _i = 0; _i < archetypes.size (); ++_i) \ |
685 | statementvar (archetype *, var, archetypes [_i]) |
736 | statementvar (archetype *, var, archetypes [_i]) |
686 | |
737 | |
687 | /* Used by update_object to know if the object being passed is |
738 | /* Used by update_object to know if the object being passed is |
688 | * being added or removed. |
739 | * being added or removed. |