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260 | bool ACC (RW, flag[NUM_FLAGS]); |
260 | bool ACC (RW, flag[NUM_FLAGS]); |
261 | #endif |
261 | #endif |
262 | uint16 ACC (RW, animation_id);/* An index into the animation array */ |
262 | uint16 ACC (RW, animation_id);/* An index into the animation array */ |
263 | uint8 ACC (RW, anim_speed); /* ticks between animation-frames */ |
263 | uint8 ACC (RW, anim_speed); /* ticks between animation-frames */ |
264 | uint8 ACC (RW, last_anim); /* last sequence used to draw face */ |
264 | uint8 ACC (RW, last_anim); /* last sequence used to draw face */ |
265 | sint16 ACC (RW, elevation); /* elevation of this terrain - not currently used */ |
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266 | uint8 ACC (RW, smoothlevel); /* how to smooth this square around */ |
265 | uint8 ACC (RW, smoothlevel); /* how to smooth this square around */ |
267 | uint8 ACC (RW, will_apply); /* See crossfire.doc */ |
266 | uint8 ACC (RW, will_apply); /* See crossfire.doc */ |
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267 | uint16 ACC (RW, cached_sp); /* cached spell points used for a spell, used by esrv_update_spells */ |
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268 | uint16 ACC (RW, cached_grace);/* cached grace points used for a spell, used by esrv_update_spells */ |
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269 | uint16 ACC (RW, cached_eat); /* cached food, used by esrv_update_spells */ |
268 | }; |
270 | }; |
269 | |
271 | |
270 | struct object : zero_initialised, object_copy |
272 | struct object : zero_initialised, object_copy |
271 | { |
273 | { |
272 | // These variables are not changed by ->copy_to |
274 | // These variables are not changed by ->copy_to |
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338 | |
340 | |
339 | MTH int slottype () const; |
341 | MTH int slottype () const; |
340 | MTH static object *create (); |
342 | MTH static object *create (); |
341 | const mapxy &operator =(const mapxy &pos); |
343 | const mapxy &operator =(const mapxy &pos); |
342 | MTH void copy_to (object *dst); |
344 | MTH void copy_to (object *dst); |
343 | MTH object *clone (); // create + copy_to |
345 | MTH object *clone (); // create + copy_to a single object |
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346 | MTH object *deep_clone (); // copy whole more chain and inventory |
344 | void do_destroy (); |
347 | void do_destroy (); |
345 | void gather_callbacks (AV *&callbacks, event_type event) const; |
348 | void gather_callbacks (AV *&callbacks, event_type event) const; |
346 | MTH void destroy (bool destroy_inventory = false); |
349 | MTH void destroy (bool destroy_inventory = false); |
347 | |
350 | |
348 | // recursively destroy all objects in inventory, optionally dropping them to the ground instead |
351 | // recursively destroy all objects in inventory, optionally dropping them to the ground instead |
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536 | // set the given flag on all objects in the inventory recursively |
539 | // set the given flag on all objects in the inventory recursively |
537 | MTH void set_flag_inv (int flag, int value = 1); |
540 | MTH void set_flag_inv (int flag, int value = 1); |
538 | |
541 | |
539 | void enter_exit (object *exit);//Perl |
542 | void enter_exit (object *exit);//Perl |
540 | MTH void enter_map (maptile *newmap, int x, int y); |
543 | MTH void enter_map (maptile *newmap, int x, int y); |
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544 | void player_goto (const char *path, int x, int y); // only for players |
541 | |
545 | |
542 | // returns the mapspace this object is in |
546 | // returns the mapspace this object is in |
543 | mapspace &ms () const; |
547 | mapspace &ms () const; |
544 | |
548 | |
545 | // fully recursive iterator |
549 | // fully recursive iterator |
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676 | MTH static archetype *find (const_utf8_string name); |
680 | MTH static archetype *find (const_utf8_string name); |
677 | |
681 | |
678 | MTH void link (); |
682 | MTH void link (); |
679 | MTH void unlink (); |
683 | MTH void unlink (); |
680 | |
684 | |
681 | MTH static object *get (const char *name); // find()->instance() |
685 | MTH static object *get (const char *name); // (find() || singularity)->instance() |
682 | MTH object *instance (); |
686 | MTH object *instance (); |
683 | |
687 | |
684 | object_vector_index ACC (RW, archid); // index in archvector |
688 | object_vector_index ACC (RW, archid); // index in archvector |
685 | shstr ACC (RW, archname); /* More definite name, like "generate_kobold" */ |
689 | shstr ACC (RW, archname); /* More definite name, like "generate_kobold" */ |
686 | |
690 | |
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691 | static archetype *read (object_thawer &f); |
695 | static archetype *read (object_thawer &f); |
692 | MTH static void commit_load (); // commit any objects loaded, resolves cyclic dependencies and more |
696 | MTH static void commit_load (); // commit any objects loaded, resolves cyclic dependencies and more |
693 | static void postpone_arch_ref (arch_ptr &ref, const_utf8_string other_arch); /* postpone other_arch reference */ |
697 | static void postpone_arch_ref (arch_ptr &ref, const_utf8_string other_arch); /* postpone other_arch reference */ |
694 | }; |
698 | }; |
695 | |
699 | |
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700 | // compatbiility, remove once replaced by ->instance |
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701 | inline object * |
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702 | arch_to_object (archetype *at) |
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703 | { |
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704 | return at->instance (); |
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705 | } |
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706 | |
696 | inline void |
707 | inline void |
697 | object_freezer::put (keyword k, archetype *v) |
708 | object_freezer::put (keyword k, archetype *v) |
698 | { |
709 | { |
699 | put (k, v ? &v->archname : (const char *)0); |
710 | put (k, v ? &v->archname : (const char *)0); |
700 | } |
711 | } |
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705 | |
716 | |
706 | extern objectvec objects; |
717 | extern objectvec objects; |
707 | extern activevec actives; |
718 | extern activevec actives; |
708 | extern archvec archetypes; |
719 | extern archvec archetypes; |
709 | |
720 | |
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721 | // "safely" iterate over inv in a way such that the current item is removable |
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722 | // quite horrible, thats why its hidden in some macro |
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723 | #define for_inv_removable(op,var) \ |
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724 | for (object *var, *next_ = (op)->inv; (var = next_), var && (next_ = var->below), var; ) |
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725 | |
710 | #define for_all_objects(var) \ |
726 | #define for_all_objects(var) \ |
711 | for (unsigned _i = 0; _i < objects.size (); ++_i) \ |
727 | for (unsigned _i = 0; _i < objects.size (); ++_i) \ |
712 | statementvar (object *, var, objects [_i]) |
728 | statementvar (object *, var, objects [_i]) |
713 | |
729 | |
714 | #define for_all_actives(var) \ |
730 | #define for_all_actives(var) \ |
715 | for (unsigned _i = 0; _i < actives.size (); ++_i) \ |
731 | for (unsigned _i = 0; _i < actives.size (); ++_i) \ |
716 | statementvar (object *, var, actives [_i]) |
732 | statementvar (object *, var, actives [_i]) |
717 | |
733 | |
718 | #define for_all_archetypes(var) \ |
734 | #define for_all_archetypes(var) \ |
719 | for (unsigned _i = 0; _i < archetypes.size (); ++_i) \ |
735 | for (unsigned _i = 0; _i < archetypes.size (); ++_i) \ |
720 | statementvar (archetype *, var, archetypes [_i]) |
736 | statementvar (archetype *, var, archetypes [_i]) |
721 | |
737 | |
722 | /* Used by update_object to know if the object being passed is |
738 | /* Used by update_object to know if the object being passed is |
723 | * being added or removed. |
739 | * being added or removed. |