--- deliantra/server/include/object.h 2006/11/17 19:40:54 1.44 +++ deliantra/server/include/object.h 2006/11/18 23:16:18 1.45 @@ -65,6 +65,7 @@ extern void init_uuid (); extern UUID gen_uuid (); +extern const uint64 UUID_SKIP; /* Definition for WILL_APPLY values. Replaces having harcoded values * sprinkled in the code. Note that some of these also replace fields @@ -90,7 +91,7 @@ struct object_keep : refcounted { tag_t ACC (RW, count); /* Generation count for this object */ - UUID uuid; // Unique Identifier, survives saves etc. + UUID ACC (RW, uuid); // Unique Identifier, survives saves etc. /* These variables are not changed by copy_object() */ player *ACC (RW, contr); /* Pointer to the player which control this object */