--- deliantra/server/include/object.h 2007/06/04 12:19:08 1.129 +++ deliantra/server/include/object.h 2007/07/01 05:00:18 1.135 @@ -1,23 +1,22 @@ /* - * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. + * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. * * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team * Copyright (©) 2001,2007 Mark Wedel & Crossfire Development Team * Copyright (©) 1992,2007 Frank Tore Johansen * - * Crossfire TRT is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the Free - * Software Foundation; either version 2 of the License, or (at your option) - * any later version. + * Crossfire TRT is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License - * for more details. + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. * - * You should have received a copy of the GNU General Public License along - * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 - * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . * * The authors can be reached via e-mail to */ @@ -248,8 +247,8 @@ UUID ACC (RW, uuid); // Unique Identifier, survives saves etc. int ACC (RO, count); - int ACC (RO, index); // index into objects - int ACC (RO, active); // index into actives + object_vector_index ACC (RO, index); // index into objects + object_vector_index ACC (RO, active); // index into actives player_ptr ACC (RW, contr); /* Pointer to the player which control this object */ @@ -402,6 +401,11 @@ return head ? head : this; } + MTH bool is_head () + { + return head_ () == this; + } + MTH std::string long_desc (object *who = 0); MTH std::string describe_monster (object *who = 0); MTH std::string describe_item (object *who = 0); @@ -484,9 +488,7 @@ MTH struct region *region () const; protected: - friend struct archetype; - - void link (); + void link (); void unlink (); object (); @@ -539,9 +541,9 @@ */ INTERFACE_CLASS (archetype) -struct archetype : zero_initialised, attachable +struct archetype : object { - archetype (); + archetype (const char *name); ~archetype (); void gather_callbacks (AV *&callbacks, event_type event) const; @@ -549,24 +551,24 @@ static archetype *get (const char *name); // find or create static archetype *find (const char *name); - void hash_add (); // add to hashtable - void hash_del (); // remove from hashtable + void link (); + void unlink (); -bool linked;//TODO: go away -sint8 tail_x, tail_y;//TODO: go away - int ACC (RW, archid); // index in archvector + object_vector_index ACC (RW, archid); // index in archvector shstr ACC (RW, archname); /* More definite name, like "generate_kobold" */ bool ACC (RW, stub); // if true, this is an invalid archetype - struct archetype *ACC (RW, next); /* Next archetype in a linked list */ - struct archetype *ACC (RW, head); /* The main part of a linked object */ - struct archetype *ACC (RW, more); /* Next part of a linked object */ - object ACC (RO, clone); /* An object from which to do ->copy_to () */ uint32 ACC (RW, editable); /* editable flags (mainly for editor) */ sint8 ACC (RW, min_x), ACC (RW, min_y); /* extents, compared to the head (min_x, min_y should be zero, but aren't...) */ sint8 ACC (RW, max_x), ACC (RW, max_y); }; +inline void +object_freezer::put (keyword k, archetype *v) +{ + put (k, v ? &v->archname : (const char *)0); +} + typedef object_vector objectvec; typedef object_vector activevec; typedef object_vector archvec; @@ -629,10 +631,7 @@ #define INS_BELOW_ORIGINATOR 0x0010 #define INS_MAP_LOAD 0x0020 -#define ARCH_SINGULARITY "singularity" -#define ARCH_DETECT_MAGIC "detect_magic" #define ARCH_DEPLETION "depletion" -#define ARCH_SYMPTOM "symptom" #endif