--- deliantra/server/include/object.h 2008/04/21 06:16:02 1.164 +++ deliantra/server/include/object.h 2008/08/28 19:31:46 1.180 @@ -76,11 +76,11 @@ * * key and value are shared-strings. * - * Please use get_ob_key_value(), set_ob_key_value() from object.c rather than + * Please use kv_get/kv_set/kv_del from object rather than * accessing the list directly. * Exception is if you want to walk this list for some reason. */ -struct key_value +struct key_value : slice_allocated { key_value *next; shstr key, value; @@ -177,9 +177,9 @@ float ACC (RW, speed); /* The overall speed of this object */ float ACC (RW, speed_left); /* How much speed is left to spend this round */ - uint32 ACC (RW, nrof); /* How many of the objects */ + sint32 ACC (RW, nrof); /* How many of the objects */ - /* This next big block are basically used for monsters and equipment */ + /* This next big block is basically used for monsters and equipment */ uint16 ACC (RW, client_type); /* Public type information. see doc/Developers/objects */ sint16 ACC (RW, resist[NROFATTACKS]); /* Resistance adjustments for attacks */ @@ -262,9 +262,11 @@ uint16 ACC (RW, animation_id);/* An index into the animation array */ uint8 ACC (RW, anim_speed); /* ticks between animation-frames */ uint8 ACC (RW, last_anim); /* last sequence used to draw face */ - sint16 ACC (RW, elevation); /* elevation of this terrain - not currently used */ uint8 ACC (RW, smoothlevel); /* how to smooth this square around */ uint8 ACC (RW, will_apply); /* See crossfire.doc */ + uint16 ACC (RW, cached_sp); /* cached spell points used for a spell, used by esrv_update_spells */ + uint16 ACC (RW, cached_grace);/* cached grace points used for a spell, used by esrv_update_spells */ + uint16 ACC (RW, cached_eat); /* cached food, used by esrv_update_spells */ }; struct object : zero_initialised, object_copy @@ -296,6 +298,41 @@ client_container *seen_by; // seen by which player/container currently? key_value *key_values; /* Fields not explictly known by the loader. */ + // privates / perl + const shstr &kv_get (const shstr &key) const; + void kv_del (const shstr &key); + void kv_set (const shstr &key, const shstr &value); + + // custom extra fields management + struct key_value_access_proxy + { + object &ob; + shstr key; + + key_value_access_proxy (object &ob, const shstr &key) + : ob (ob), key (key) + { + } + + const key_value_access_proxy &operator =(const shstr &value) const + { + ob.kv_set (key, value); + return *this; + } + + operator const shstr &() const { return ob.kv_get (key); } + operator const char *() const { return ob.kv_get (key); } + + private: + void operator =(int); + }; + + // operator [] is too annoying to use + const key_value_access_proxy kv (const shstr &key) + { + return key_value_access_proxy (*this, key); + } + bool parse_kv (object_thawer &f); // parse kv pairs, (ab-)used by archetypes, which should not exist at all MTH void post_load_check (); // do some adjustments after parsing static object *read (object_thawer &f, maptile *map = 0); // map argument due to toal design bogosity, must go. @@ -304,9 +341,9 @@ MTH int slottype () const; MTH static object *create (); const mapxy &operator =(const mapxy &pos); - object &operator =(const object &src); MTH void copy_to (object *dst); - MTH object *clone (); // create + copy_to + MTH object *clone (); // create + copy_to a single object + MTH object *deep_clone (); // copy whole more chain and inventory void do_destroy (); void gather_callbacks (AV *&callbacks, event_type event) const; MTH void destroy (bool destroy_inventory = false); @@ -379,8 +416,8 @@ MTH const char *debug_desc () const; // uses at least 3 round-robin buffers const char *flag_desc (char *desc, int len) const; - MTH bool decrease_nr (sint32 nr); - MTH object *split_nr (sint32 nr); + MTH bool decrease (sint32 nr = 1); // returns true if anything is left + MTH object *split (sint32 nr = 1); // return 0 on failure MTH int number_of () const { @@ -432,6 +469,16 @@ */ MTH bool has_random_items () const { return randomitems && !flag [FLAG_IS_A_TEMPLATE]; } + MTH bool has_dialogue () const { return *&msg == '@'; } + + // returns the outermost owner, never returns 0 + MTH object *outer_owner () + { + for (object *op = this; ; op = op->owner) + if (!op->owner) + return op; + } + // returns the outermost environment, never returns 0 MTH object *outer_env () { @@ -465,6 +512,9 @@ return !env && !flag [FLAG_REMOVED]; } + // returns the player that cna see this object, if any + MTH object *visible_to () const; + MTH std::string long_desc (object *who = 0); MTH std::string describe_monster (object *who = 0); MTH std::string describe_item (object *who = 0); @@ -493,6 +543,7 @@ void enter_exit (object *exit);//Perl MTH void enter_map (maptile *newmap, int x, int y); + void player_goto (const char *path, int x, int y); // only for players // returns the mapspace this object is in mapspace &ms () const; @@ -538,13 +589,19 @@ } /* This returns TRUE if the object is something that - * should be displayed in the floorbox/inventory window + * a client might want to know about. */ MTH bool client_visible () const { return !invisible && type != PLAYER; } + // the client does nrof * this weight + MTH sint32 client_weight () const + { + return weight + carrying; + } + MTH struct region *region () const; void statusmsg (const char *msg, int color = NDI_BLACK); @@ -561,6 +618,10 @@ object (); ~object (); + +private: + object &operator =(const object &); + object (const object &); }; // move this object to the top of its env's inventory to speed up @@ -623,6 +684,7 @@ MTH void link (); MTH void unlink (); + MTH static object *get (const char *name); // (find() || singularity)->instance() MTH object *instance (); object_vector_index ACC (RW, archid); // index in archvector @@ -637,6 +699,13 @@ static void postpone_arch_ref (arch_ptr &ref, const_utf8_string other_arch); /* postpone other_arch reference */ }; +// compatbiility, remove once replaced by ->instance +inline object * +arch_to_object (archetype *at) +{ + return at->instance (); +} + inline void object_freezer::put (keyword k, archetype *v) { @@ -651,15 +720,20 @@ extern activevec actives; extern archvec archetypes; -#define for_all_objects(var) \ +// "safely" iterate over inv in a way such that the current item is removable +// quite horrible, thats why its hidden in some macro +#define for_inv_removable(op,var) \ + for (object *var, *next_ = (op)->inv; (var = next_), var && (next_ = var->below), var; ) + +#define for_all_objects(var) \ for (unsigned _i = 0; _i < objects.size (); ++_i) \ statementvar (object *, var, objects [_i]) -#define for_all_actives(var) \ +#define for_all_actives(var) \ for (unsigned _i = 0; _i < actives.size (); ++_i) \ statementvar (object *, var, actives [_i]) -#define for_all_archetypes(var) \ +#define for_all_archetypes(var) \ for (unsigned _i = 0; _i < archetypes.size (); ++_i) \ statementvar (archetype *, var, archetypes [_i])