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694 | MTH void deactivate_recursive (); |
694 | MTH void deactivate_recursive (); |
695 | |
695 | |
696 | // set the given flag on all objects in the inventory recursively |
696 | // set the given flag on all objects in the inventory recursively |
697 | MTH void set_flag_inv (int flag, int value = 1); |
697 | MTH void set_flag_inv (int flag, int value = 1); |
698 | |
698 | |
699 | void enter_exit (object *exit);//Perl |
699 | void enter_exit (object *exit); // perl |
700 | MTH void enter_map (maptile *newmap, int x, int y); |
700 | MTH bool enter_map (maptile *newmap, int x, int y); |
701 | void player_goto (const_utf8_string path, int x, int y); // only for players |
701 | void player_goto (const_utf8_string path, int x, int y); // only for players |
702 | MTH bool apply (object *ob, int aflags = AP_APPLY); // ob may be 0 |
702 | MTH bool apply (object *ob, int aflags = AP_APPLY); // ob may be 0 |
703 | |
703 | |
704 | MTH object *mark () const; |
704 | MTH object *mark () const; |
705 | |
705 | |