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/cvs/deliantra/server/include/object.h
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Comparing deliantra/server/include/object.h (file contents):
Revision 1.247 by root, Sat Apr 17 02:50:21 2010 UTC vs.
Revision 1.248 by root, Fri Apr 23 04:32:47 2010 UTC

694 MTH void deactivate_recursive (); 694 MTH void deactivate_recursive ();
695 695
696 // set the given flag on all objects in the inventory recursively 696 // set the given flag on all objects in the inventory recursively
697 MTH void set_flag_inv (int flag, int value = 1); 697 MTH void set_flag_inv (int flag, int value = 1);
698 698
699 void enter_exit (object *exit);//Perl 699 void enter_exit (object *exit); // perl
700 MTH void enter_map (maptile *newmap, int x, int y); 700 MTH bool enter_map (maptile *newmap, int x, int y);
701 void player_goto (const_utf8_string path, int x, int y); // only for players 701 void player_goto (const_utf8_string path, int x, int y); // only for players
702 MTH bool apply (object *ob, int aflags = AP_APPLY); // ob may be 0 702 MTH bool apply (object *ob, int aflags = AP_APPLY); // ob may be 0
703 703
704 MTH object *mark () const; 704 MTH object *mark () const;
705 705

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