--- deliantra/server/include/object.h 2006/08/28 16:52:51 1.10 +++ deliantra/server/include/object.h 2006/08/29 05:03:55 1.11 @@ -189,8 +189,6 @@ sint8 glow_radius; /* indicates the glow radius of the object */ living stats; /* Str, Con, Dex, etc */ sint64 perm_exp; /* Permanent exp */ - const char *current_weapon_script; /* The script of the currently used weapon. Executed */ - /* each time the object attacks something */ struct object *current_weapon; /* Pointer to the weapon currently used */ uint32 weapontype; /* type of weapon */ uint32 tooltype; /* type of tool or build facility */