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295 | MTH void drain_specific_stat (int deplete_stats); |
295 | MTH void drain_specific_stat (int deplete_stats); |
296 | MTH void change_luck (int value); |
296 | MTH void change_luck (int value); |
297 | |
297 | |
298 | // info must hold 256 * 3 bytes currently |
298 | // info must hold 256 * 3 bytes currently |
299 | const char *debug_desc (char *info) const; |
299 | const char *debug_desc (char *info) const; |
300 | MTH const char *debug_desc () const; |
300 | MTH const char *debug_desc () const; // uses at least 3 round-robin buffers |
301 | const char *debug_desc2 () const; // another debug_desc, pure convinience function |
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302 | const char *flag_desc (char *desc, int len) const; |
301 | const char *flag_desc (char *desc, int len) const; |
303 | |
302 | |
304 | int number_of () const |
303 | int number_of () const |
305 | { |
304 | { |
306 | return nrof ? nrof : 1; |
305 | return nrof ? nrof : 1; |
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332 | || (flag [FLAG_ALIVE] && !flag [FLAG_GENERATOR] && type != DOOR)) |
331 | || (flag [FLAG_ALIVE] && !flag [FLAG_GENERATOR] && type != DOOR)) |
333 | && !flag [FLAG_IS_A_TEMPLATE]; } |
332 | && !flag [FLAG_IS_A_TEMPLATE]; } |
334 | MTH bool is_arrow () const { return type == ARROW |
333 | MTH bool is_arrow () const { return type == ARROW |
335 | || (type == SPELL_EFFECT |
334 | || (type == SPELL_EFFECT |
336 | && (subtype == SP_BULLET || subtype == SP_MAGIC_MISSILE)); } |
335 | && (subtype == SP_BULLET || subtype == SP_MAGIC_MISSILE)); } |
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336 | MTH bool is_range () const { return type == BOW || type == ROD || type == WAND || type == HORN; } |
337 | |
337 | |
338 | MTH bool has_active_speed () const { return FABS(speed) >= MIN_ACTIVE_SPEED; } |
338 | MTH bool has_active_speed () const { return FABS(speed) >= MIN_ACTIVE_SPEED; } |
339 | |
339 | |
340 | // temporary: wether the object can be saved in a map file |
340 | // temporary: wether the object can be saved in a map file |
341 | // contr => is a player |
341 | // contr => is a player |
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362 | MTH object *head_ () |
362 | MTH object *head_ () |
363 | { |
363 | { |
364 | return head ? head : this; |
364 | return head ? head : this; |
365 | } |
365 | } |
366 | |
366 | |
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367 | MTH std::string long_desc (object *who = 0); |
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368 | MTH std::string describe_monster (object *who = 0); |
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369 | MTH std::string describe_item (object *who = 0); |
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370 | MTH std::string describe (object *who = 0); |
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371 | |
367 | // If this object has no extra parts but should have them, |
372 | // If this object has no extra parts but should have them, |
368 | // add them, effectively expanding heads into multipart |
373 | // add them, effectively expanding heads into multipart |
369 | // objects. This method only works on objects not inserted |
374 | // objects. This method only works on objects not inserted |
370 | // anywhere. |
375 | // anywhere. |
371 | void expand_tail (); |
376 | MTH void expand_tail (); |
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377 | |
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378 | MTH void create_treasure (treasurelist *tl, int flags = 0); |
372 | |
379 | |
373 | // insert object at same map position as 'where' |
380 | // insert object at same map position as 'where' |
374 | // handles both inventory and map "positions" |
381 | // handles both inventory and map "positions" |
375 | MTH object *insert_at (object *where, object *originator = 0, int flags = 0); |
382 | MTH object *insert_at (object *where, object *originator = 0, int flags = 0); |
376 | |
383 | |
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380 | MTH void deactivate_recursive (); |
387 | MTH void deactivate_recursive (); |
381 | |
388 | |
382 | // set the givne flag on all objects in the inventory recursively |
389 | // set the givne flag on all objects in the inventory recursively |
383 | MTH void set_flag_inv (int flag, int value = 1); |
390 | MTH void set_flag_inv (int flag, int value = 1); |
384 | |
391 | |
385 | void enter_exit (object *exit);//PERL |
392 | void enter_exit (object *exit);//Perl |
386 | MTH void enter_map (maptile *newmap, int x, int y); |
393 | MTH void enter_map (maptile *newmap, int x, int y); |
387 | |
394 | |
388 | // returns the mapspace this object is in |
395 | // returns the mapspace this object is in |
389 | mapspace &ms () const; |
396 | mapspace &ms () const; |
390 | |
397 | |