ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/include/object.h
(Generate patch)

Comparing deliantra/server/include/object.h (file contents):
Revision 1.108 by root, Tue Apr 17 18:40:31 2007 UTC vs.
Revision 1.115 by root, Thu May 3 10:39:46 2007 UTC

29 29
30#include "cfperl.h" 30#include "cfperl.h"
31#include "shstr.h" 31#include "shstr.h"
32 32
33typedef int tag_t; 33typedef int tag_t;
34
34#define NUM_BODY_LOCATIONS 12 35#define NUM_BODY_LOCATIONS 12
35#define BODY_ARMS 1 36#define BODY_ARMS 1
36 37
37/* See common/item.c */ 38/* See common/item.c */
38 39
273 && can_merge_slow (op1, op2); 274 && can_merge_slow (op1, op2);
274 } 275 }
275 276
276 MTH void set_owner (object *owner); 277 MTH void set_owner (object *owner);
277 MTH void set_speed (float speed); 278 MTH void set_speed (float speed);
279 MTH void set_weapon (object *ob);
278 280
279 MTH void open_container (object *new_container); 281 MTH void open_container (object *new_container);
280 MTH void close_container () 282 MTH void close_container ()
281 { 283 {
282 open_container (0); 284 open_container (0);
294 MTH void drain_specific_stat (int deplete_stats); 296 MTH void drain_specific_stat (int deplete_stats);
295 MTH void change_luck (int value); 297 MTH void change_luck (int value);
296 298
297 // info must hold 256 * 3 bytes currently 299 // info must hold 256 * 3 bytes currently
298 const char *debug_desc (char *info) const; 300 const char *debug_desc (char *info) const;
299 MTH const char *debug_desc () const; 301 MTH const char *debug_desc () const; // uses at least 3 round-robin buffers
300 const char *debug_desc2 () const; // another debug_desc, pure convinience function
301 const char *flag_desc (char *desc, int len) const; 302 const char *flag_desc (char *desc, int len) const;
302 303
303 int number_of () const 304 int number_of () const
304 { 305 {
305 return nrof ? nrof : 1; 306 return nrof ? nrof : 1;
331 || (flag [FLAG_ALIVE] && !flag [FLAG_GENERATOR] && type != DOOR)) 332 || (flag [FLAG_ALIVE] && !flag [FLAG_GENERATOR] && type != DOOR))
332 && !flag [FLAG_IS_A_TEMPLATE]; } 333 && !flag [FLAG_IS_A_TEMPLATE]; }
333 MTH bool is_arrow () const { return type == ARROW 334 MTH bool is_arrow () const { return type == ARROW
334 || (type == SPELL_EFFECT 335 || (type == SPELL_EFFECT
335 && (subtype == SP_BULLET || subtype == SP_MAGIC_MISSILE)); } 336 && (subtype == SP_BULLET || subtype == SP_MAGIC_MISSILE)); }
337 MTH bool is_range () const { return type == BOW || type == ROD || type == WAND || type == HORN; }
336 338
337 MTH bool has_active_speed () const { return FABS(speed) >= MIN_ACTIVE_SPEED; } 339 MTH bool has_active_speed () const { return FABS(speed) >= MIN_ACTIVE_SPEED; }
338 340
339 // temporary: wether the object can be saved in a map file 341 // temporary: wether the object can be saved in a map file
340 // contr => is a player 342 // contr => is a player
361 MTH object *head_ () 363 MTH object *head_ ()
362 { 364 {
363 return head ? head : this; 365 return head ? head : this;
364 } 366 }
365 367
368 MTH std::string long_desc (object *who = 0);
369 MTH std::string describe_monster (object *who = 0);
370 MTH std::string describe_item (object *who = 0);
371 MTH std::string describe (object *who = 0);
372
373 // If this object has no extra parts but should have them,
374 // add them, effectively expanding heads into multipart
375 // objects. This method only works on objects not inserted
376 // anywhere.
377 MTH void expand_tail ();
378
379 MTH void create_treasure (treasurelist *tl, int flags = 0);
380
366 // insert object at same map position as 'where' 381 // insert object at same map position as 'where'
367 // handles both inventory and map "positions" 382 // handles both inventory and map "positions"
368 MTH object *insert_at (object *where, object *originator = 0, int flags = 0); 383 MTH object *insert_at (object *where, object *originator = 0, int flags = 0);
369 384
370 MTH void activate (); 385 MTH void activate ();
373 MTH void deactivate_recursive (); 388 MTH void deactivate_recursive ();
374 389
375 // set the givne flag on all objects in the inventory recursively 390 // set the givne flag on all objects in the inventory recursively
376 MTH void set_flag_inv (int flag, int value = 1); 391 MTH void set_flag_inv (int flag, int value = 1);
377 392
378 void enter_exit (object *exit);//PERL 393 void enter_exit (object *exit);//Perl
379 MTH void enter_map (maptile *newmap, int x, int y); 394 MTH void enter_map (maptile *newmap, int x, int y);
380 395
381 // returns the mapspace this object is in 396 // returns the mapspace this object is in
382 mapspace &ms () const; 397 mapspace &ms () const;
383 398
544#define INS_ON_TOP 0x0008 559#define INS_ON_TOP 0x0008
545#define INS_BELOW_ORIGINATOR 0x0010 560#define INS_BELOW_ORIGINATOR 0x0010
546#define INS_MAP_LOAD 0x0020 561#define INS_MAP_LOAD 0x0020
547 562
548#define ARCH_SINGULARITY "singularity" 563#define ARCH_SINGULARITY "singularity"
549#define ARCH_SINGULARITY_LEN 11
550#define ARCH_DETECT_MAGIC "detect_magic" 564#define ARCH_DETECT_MAGIC "detect_magic"
551#define ARCH_DEPLETION "depletion" 565#define ARCH_DEPLETION "depletion"
552#define ARCH_SYMPTOM "symptom" 566#define ARCH_SYMPTOM "symptom"
553 567
554#endif 568#endif

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines