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Comparing deliantra/server/include/object.h (file contents):
Revision 1.126 by root, Sat May 26 15:44:04 2007 UTC vs.
Revision 1.137 by root, Sat Jul 14 14:57:16 2007 UTC

1/* 1/*
2 * CrossFire, A Multiplayer Online RPG 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (C) 2001 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2001,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 * 20 *
22 * The authors can be reached via e-mail at crossfire@schmorp.de 21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */ 22 */
24 23
25#ifndef OBJECT_H 24#ifndef OBJECT_H
26#define OBJECT_H 25#define OBJECT_H
27 26
59 58
60/* See common/item.c */ 59/* See common/item.c */
61 60
62typedef struct Body_Locations 61typedef struct Body_Locations
63{ 62{
64 const char *save_name; /* Name used to load/save it to disk */ 63 keyword save_name; /* Name used to load/save it to disk */
65 const char *use_name; /* Name used when describing an item we can use */ 64 const char *use_name; /* Name used when describing an item we can use */
66 const char *nonuse_name; /* Name to describe objects we can't use */ 65 const char *nonuse_name; /* Name to describe objects we can't use */
67} Body_Locations; 66} Body_Locations;
68 67
69extern Body_Locations body_locations[NUM_BODY_LOCATIONS]; 68extern Body_Locations body_locations[NUM_BODY_LOCATIONS];
246 // These variables are not changed by ->copy_to 245 // These variables are not changed by ->copy_to
247 maptile_ptr ACC (RW, map); /* Pointer to the map in which this object is present */ 246 maptile_ptr ACC (RW, map); /* Pointer to the map in which this object is present */
248 247
249 UUID ACC (RW, uuid); // Unique Identifier, survives saves etc. 248 UUID ACC (RW, uuid); // Unique Identifier, survives saves etc.
250 int ACC (RO, count); 249 int ACC (RO, count);
251 int ACC (RO, index); // index into objects 250 object_vector_index ACC (RO, index); // index into objects
252 int ACC (RO, active); // index into actives 251 object_vector_index ACC (RO, active); // index into actives
253 252
254 player_ptr ACC (RW, contr); /* Pointer to the player which control this object */ 253 player_ptr ACC (RW, contr); /* Pointer to the player which control this object */
255 254
256 object *ACC (RW, below); /* Pointer to the object stacked below this one */ 255 object *ACC (RW, below); /* Pointer to the object stacked below this one */
257 object *ACC (RW, above); /* Pointer to the object stacked above this one */ 256 object *ACC (RW, above); /* Pointer to the object stacked above this one */
312 MTH void open_container (object *new_container); 311 MTH void open_container (object *new_container);
313 MTH void close_container () 312 MTH void close_container ()
314 { 313 {
315 open_container (0); 314 open_container (0);
316 } 315 }
316
317 MTH object *force_find (const shstr name);
318 MTH void force_add (const shstr name, int duration = 0);
317 319
318 // overwrite the attachable should_invoke function with a version that also checks ev_want_type 320 // overwrite the attachable should_invoke function with a version that also checks ev_want_type
319 bool should_invoke (event_type event) 321 bool should_invoke (event_type event)
320 { 322 {
321 return ev_want_event [event] || ev_want_type [type] || cb; 323 return ev_want_event [event] || ev_want_type [type] || cb;
400 MTH object *head_ () 402 MTH object *head_ ()
401 { 403 {
402 return head ? head : this; 404 return head ? head : this;
403 } 405 }
404 406
407 MTH bool is_head ()
408 {
409 return head_ () == this;
410 }
411
405 MTH std::string long_desc (object *who = 0); 412 MTH std::string long_desc (object *who = 0);
406 MTH std::string describe_monster (object *who = 0); 413 MTH std::string describe_monster (object *who = 0);
407 MTH std::string describe_item (object *who = 0); 414 MTH std::string describe_item (object *who = 0);
408 MTH std::string describe (object *who = 0); 415 MTH std::string describe (object *who = 0);
409 416
416 MTH void create_treasure (treasurelist *tl, int flags = 0); 423 MTH void create_treasure (treasurelist *tl, int flags = 0);
417 424
418 // insert object at same map position as 'where' 425 // insert object at same map position as 'where'
419 // handles both inventory and map "positions" 426 // handles both inventory and map "positions"
420 MTH object *insert_at (object *where, object *originator = 0, int flags = 0); 427 MTH object *insert_at (object *where, object *originator = 0, int flags = 0);
428 MTH void drop_unpaid_items ();
421 429
422 MTH void activate (); 430 MTH void activate ();
423 MTH void deactivate (); 431 MTH void deactivate ();
424 MTH void activate_recursive (); 432 MTH void activate_recursive ();
425 MTH void deactivate_recursive (); 433 MTH void deactivate_recursive ();
482 } 490 }
483 491
484 MTH struct region *region () const; 492 MTH struct region *region () const;
485 493
486protected: 494protected:
487 friend struct archetype;
488
489 void link (); 495 void link ();
490 void unlink (); 496 void unlink ();
491 497
492 object (); 498 object ();
493 ~object (); 499 ~object ();
494}; 500};
509 ob->env->inv = ob; 515 ob->env->inv = ob;
510 } 516 }
511 517
512 return ob; 518 return ob;
513} 519}
514
515typedef object_vector<object, &object::index > objectvec;
516typedef object_vector<object, &object::active> activevec;
517
518extern objectvec objects;
519extern activevec actives;
520
521#define for_all_objects(var) \
522 for (unsigned _i = 0; _i < objects.size (); ++_i) \
523 declvar (object *, var, objects [_i])
524
525#define for_all_actives(var) \
526 for (unsigned _i = 0; _i < actives.size (); ++_i) \
527 declvar (object *, var, actives [_i])
528 520
529typedef struct oblnk 521typedef struct oblnk
530{ /* Used to link together several objects */ 522{ /* Used to link together several objects */
531 object_ptr ob; 523 object_ptr ob;
532 struct oblnk *next; 524 struct oblnk *next;
551 * object and pointers. This structure should get removed, and just replaced 543 * object and pointers. This structure should get removed, and just replaced
552 * by the object structure 544 * by the object structure
553 */ 545 */
554 546
555INTERFACE_CLASS (archetype) 547INTERFACE_CLASS (archetype)
556struct archetype : zero_initialised, attachable 548struct archetype : object
557{ 549{
558 archetype (); 550 archetype (const char *name);
559 ~archetype (); 551 ~archetype ();
560 void gather_callbacks (AV *&callbacks, event_type event) const; 552 void gather_callbacks (AV *&callbacks, event_type event) const;
561 553
562 static archetype *read (object_thawer &f); 554 static archetype *read (object_thawer &f);
563 static archetype *get (const char *name); // find or create 555 static archetype *get (const char *name); // find or create
564 static archetype *find (const char *name); 556 static archetype *find (const char *name);
565 557
566 void hash_add (); // add to hashtable 558 void link ();
567 void hash_del (); // remove from hashtable 559 void unlink ();
568 560
561 object_vector_index ACC (RW, archid); // index in archvector
569 shstr ACC (RW, name); /* More definite name, like "generate_kobold" */ 562 shstr ACC (RW, archname); /* More definite name, like "generate_kobold" */
570 struct archetype *ACC (RW, next); /* Next archetype in a linked list */ 563 bool ACC (RW, stub); // if true, this is an invalid archetype
571 struct archetype *ACC (RW, head); /* The main part of a linked object */
572 struct archetype *ACC (RW, more); /* Next part of a linked object */
573 object ACC (RO, clone); /* An object from which to do ->copy_to () */
574 uint32 ACC (RW, editable); /* editable flags (mainly for editor) */ 564 uint32 ACC (RW, editable); /* editable flags (mainly for editor) */
575 bool ACC (RW, linked); // linked into list of heads 565
576 sint8 ACC (RW, tail_x), ACC (RW, tail_y); /* Where the lower right most portion of the object is 566 sint8 ACC (RW, min_x), ACC (RW, min_y); /* extents, compared to the head (min_x, min_y should be zero, but aren't...) */
577 * in comparison to the head. 567 sint8 ACC (RW, max_x), ACC (RW, max_y);
578 */
579}; 568};
569
570inline void
571object_freezer::put (keyword k, archetype *v)
572{
573 put (k, v ? &v->archname : (const char *)0);
574}
575
576typedef object_vector<object, &object::index > objectvec;
577typedef object_vector<object, &object::active> activevec;
578typedef object_vector<archetype, &archetype::archid> archvec;
579
580extern objectvec objects;
581extern activevec actives;
582extern archvec archetypes;
583
584#define for_all_objects(var) \
585 for (unsigned _i = 0; _i < objects.size (); ++_i) \
586 statementvar (object *, var, objects [_i])
587
588#define for_all_actives(var) \
589 for (unsigned _i = 0; _i < actives.size (); ++_i) \
590 statementvar (object *, var, actives [_i])
591
592#define for_all_archetypes(var) \
593 for (unsigned _i = 0; _i < archetypes.size (); ++_i) \
594 statementvar (archetype *, var, archetypes [_i])
580 595
581/* Used by update_object to know if the object being passed is 596/* Used by update_object to know if the object being passed is
582 * being added or removed. 597 * being added or removed.
583 */ 598 */
584#define UP_OBJ_INSERT 1 599#define UP_OBJ_INSERT 1
618#define INS_NO_WALK_ON 0x0004 633#define INS_NO_WALK_ON 0x0004
619#define INS_ON_TOP 0x0008 634#define INS_ON_TOP 0x0008
620#define INS_BELOW_ORIGINATOR 0x0010 635#define INS_BELOW_ORIGINATOR 0x0010
621#define INS_MAP_LOAD 0x0020 636#define INS_MAP_LOAD 0x0020
622 637
623#define ARCH_SINGULARITY "singularity"
624#define ARCH_DETECT_MAGIC "detect_magic"
625#define ARCH_DEPLETION "depletion" 638#define ARCH_DEPLETION "depletion"
626#define ARCH_SYMPTOM "symptom"
627 639
628#endif 640#endif
629 641

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