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/cvs/deliantra/server/include/object.h
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Comparing deliantra/server/include/object.h (file contents):
Revision 1.137 by root, Sat Jul 14 14:57:16 2007 UTC vs.
Revision 1.138 by root, Thu Jul 26 00:27:08 2007 UTC

284 MTH void destroy (bool destroy_inventory = false); 284 MTH void destroy (bool destroy_inventory = false);
285 285
286 // recursively destroy all objects in inventory, optionally dropping them to the ground instead 286 // recursively destroy all objects in inventory, optionally dropping them to the ground instead
287 MTH void destroy_inv (bool drop_to_ground = false); 287 MTH void destroy_inv (bool drop_to_ground = false);
288 MTH object *insert (object *item); // insert into inventory 288 MTH object *insert (object *item); // insert into inventory
289 MTH void play_sound (faceidx sound) const;
290
289 void do_remove (); 291 void do_remove ();
290 MTH void remove () 292 MTH void remove ()
291 { 293 {
292 if (!flag [FLAG_REMOVED]) 294 if (!flag [FLAG_REMOVED])
293 do_remove (); 295 do_remove ();

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