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/cvs/deliantra/server/include/object.h
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Comparing deliantra/server/include/object.h (file contents):
Revision 1.144 by root, Thu Aug 16 11:34:29 2007 UTC vs.
Revision 1.145 by root, Sat Aug 25 22:19:26 2007 UTC

383 383
384 // temporary: wether the object can be saved in a map file 384 // temporary: wether the object can be saved in a map file
385 // contr => is a player 385 // contr => is a player
386 // head => only save head of a multitile object 386 // head => only save head of a multitile object
387 // owner => can not reference owner yet 387 // owner => can not reference owner yet
388 MTH bool can_map_save () const { return !contr && !head && !owner && !flag [FLAG_NO_MAP_SAVE]; } 388 MTH bool can_map_save () const { return !head && (!owner || owner->contr) && !contr && !flag [FLAG_NO_MAP_SAVE]; }
389 389
390 /* This return true if object has still randomitems which 390 /* This return true if object has still randomitems which
391 * could be expanded. 391 * could be expanded.
392 */ 392 */
393 MTH bool has_random_items () const { return randomitems && !flag [FLAG_IS_A_TEMPLATE]; } 393 MTH bool has_random_items () const { return randomitems && !flag [FLAG_IS_A_TEMPLATE]; }

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