1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2001,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
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204 | sint8 ACC (RW, item_power); /* power rating of the object */ |
204 | sint8 ACC (RW, item_power); /* power rating of the object */ |
205 | sint8 ACC (RW, gen_sp_armour);/* sp regen penalty this object has (was last_heal) */ |
205 | sint8 ACC (RW, gen_sp_armour);/* sp regen penalty this object has (was last_heal) */ |
206 | sint8 ACC (RW, glow_radius); /* indicates the glow radius of the object */ |
206 | sint8 ACC (RW, glow_radius); /* indicates the glow radius of the object */ |
207 | sint32 ACC (RW, weight); /* Attributes of the object */ |
207 | sint32 ACC (RW, weight); /* Attributes of the object */ |
208 | sint32 ACC (RW, weight_limit);/* Weight-limit of object */ |
208 | sint32 ACC (RW, weight_limit);/* Weight-limit of object */ |
209 | sint32 ACC (RW, carrying); /* How much weight this object contains */ |
209 | sint32 ACC (RW, carrying); /* How much weight this object contains, must be 0 if nrof == 0 */ |
210 | sint64 ACC (RW, perm_exp); /* Permanent exp */ |
210 | sint64 ACC (RW, perm_exp); /* Permanent exp */ |
211 | uint32 ACC (RW, weapontype); /* type of weapon */ |
211 | uint32 ACC (RW, weapontype); /* type of weapon */ |
212 | uint32 ACC (RW, tooltype); /* type of tool or build facility */ |
212 | uint32 ACC (RW, tooltype); /* type of tool or build facility */ |
213 | body_slot slot [NUM_BODY_LOCATIONS]; |
213 | body_slot slot [NUM_BODY_LOCATIONS]; |
214 | faceidx ACC (RW, face); /* the graphical face */ |
214 | faceidx ACC (RW, face); /* the graphical face */ |
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312 | MTH void destroy (bool destroy_inventory = false); |
312 | MTH void destroy (bool destroy_inventory = false); |
313 | |
313 | |
314 | // recursively destroy all objects in inventory, optionally dropping them to the ground instead |
314 | // recursively destroy all objects in inventory, optionally dropping them to the ground instead |
315 | MTH void destroy_inv (bool drop_to_ground = false); |
315 | MTH void destroy_inv (bool drop_to_ground = false); |
316 | MTH object *insert (object *item); // insert into inventory |
316 | MTH object *insert (object *item); // insert into inventory |
317 | MTH void play_sound (faceidx sound) const; |
317 | MTH void play_sound (faceidx sound); |
318 | |
318 | |
319 | void do_remove (); |
319 | void do_remove (); |
320 | MTH void remove () |
320 | MTH void remove () |
321 | { |
321 | { |
322 | if (!flag [FLAG_REMOVED]) |
322 | if (!flag [FLAG_REMOVED]) |
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377 | // info must hold 256 * 3 bytes currently |
377 | // info must hold 256 * 3 bytes currently |
378 | const char *debug_desc (char *info) const; |
378 | const char *debug_desc (char *info) const; |
379 | MTH const char *debug_desc () const; // uses at least 3 round-robin buffers |
379 | MTH const char *debug_desc () const; // uses at least 3 round-robin buffers |
380 | const char *flag_desc (char *desc, int len) const; |
380 | const char *flag_desc (char *desc, int len) const; |
381 | |
381 | |
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382 | MTH bool decrease (sint32 nr = 1); // returns true if anything is left |
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383 | MTH object *split (sint32 nr = 1); // return 0 on failure |
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384 | |
382 | int number_of () const |
385 | MTH int number_of () const |
383 | { |
386 | { |
384 | return nrof ? nrof : 1; |
387 | return nrof ? nrof : 1; |
385 | } |
388 | } |
386 | |
389 | |
387 | uint64 total_weight () const |
390 | MTH sint32 total_weight () const |
388 | { |
391 | { |
389 | return weight * number_of (); |
392 | return (weight + carrying) * number_of (); |
390 | } |
393 | } |
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394 | |
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395 | MTH void update_weight (); |
391 | |
396 | |
392 | // return the dominant material of this item, always return something |
397 | // return the dominant material of this item, always return something |
393 | const materialtype_t *dominant_material () const; |
398 | const materialtype_t *dominant_material () const; |
394 | |
399 | |
395 | // return the volume of this object in cm³ |
400 | // return the volume of this object in cm³ |
396 | uint64 volume () const |
401 | MTH uint64 volume () const |
397 | { |
402 | { |
398 | return total_weight () |
403 | return total_weight () |
399 | * 1000 |
404 | * 1000 |
400 | * (type == CONTAINER ? 1000 : 1) |
405 | * (type == CONTAINER ? 1000 : 1) |
401 | / dominant_material ()->density; |
406 | / dominant_material ()->density; |
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425 | /* This return true if object has still randomitems which |
430 | /* This return true if object has still randomitems which |
426 | * could be expanded. |
431 | * could be expanded. |
427 | */ |
432 | */ |
428 | MTH bool has_random_items () const { return randomitems && !flag [FLAG_IS_A_TEMPLATE]; } |
433 | MTH bool has_random_items () const { return randomitems && !flag [FLAG_IS_A_TEMPLATE]; } |
429 | |
434 | |
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435 | // returns the outermost environment, never returns 0 |
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436 | MTH object *outer_env () |
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437 | { |
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438 | for (object *op = this; ; op = op->env) |
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439 | if (!op->env) |
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440 | return op; |
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441 | } |
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442 | |
430 | // returns the player that has this object in his inventory, or 0 |
443 | // returns the player that has this object in his inventory, or 0 |
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444 | // we assume the player is always the outer env |
431 | MTH object *in_player () const |
445 | MTH object *in_player () |
432 | { |
446 | { |
433 | for (object *op = env; op; op = op->env) |
447 | object *op = outer_env (); |
434 | if (op->type == PLAYER) |
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435 | return op; |
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436 | |
448 | |
437 | return 0; |
449 | return op->type == PLAYER ? op : 0; |
438 | } |
450 | } |
439 | |
451 | |
440 | // "temporary" helper function |
452 | // "temporary" helper function |
441 | MTH object *head_ () |
453 | MTH object *head_ () |
442 | { |
454 | { |
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445 | |
457 | |
446 | MTH bool is_head () |
458 | MTH bool is_head () |
447 | { |
459 | { |
448 | return head_ () == this; |
460 | return head_ () == this; |
449 | } |
461 | } |
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462 | |
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463 | MTH bool is_on_map () const |
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464 | { |
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465 | return !env && !flag [FLAG_REMOVED]; |
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466 | } |
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467 | |
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468 | // returns the player that cna see this object, if any |
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469 | MTH object *visible_to () const; |
450 | |
470 | |
451 | MTH std::string long_desc (object *who = 0); |
471 | MTH std::string long_desc (object *who = 0); |
452 | MTH std::string describe_monster (object *who = 0); |
472 | MTH std::string describe_monster (object *who = 0); |
453 | MTH std::string describe_item (object *who = 0); |
473 | MTH std::string describe_item (object *who = 0); |
454 | MTH std::string describe (object *who = 0); |
474 | MTH std::string describe (object *who = 0); |
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572 | } objectlink; |
592 | } objectlink; |
573 | |
593 | |
574 | typedef struct oblinkpt |
594 | typedef struct oblinkpt |
575 | { /* Used to link together several object links */ |
595 | { /* Used to link together several object links */ |
576 | struct oblnk *link; |
596 | struct oblnk *link; |
577 | long value; /* Used as connected value in buttons/gates */ |
597 | sint32 value; /* Used as connected value in buttons/gates */ |
578 | struct oblinkpt *next; |
598 | struct oblinkpt *next; |
579 | } oblinkpt; |
599 | } oblinkpt; |
580 | |
600 | |
581 | object *find_skill_by_name (object *who, const char *name); |
601 | object *find_skill_by_name (object *who, const char *name); |
582 | object *find_skill_by_name (object *who, const shstr &sh); |
602 | object *find_skill_by_name (object *who, const shstr &sh); |
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592 | */ |
612 | */ |
593 | |
613 | |
594 | INTERFACE_CLASS (archetype) |
614 | INTERFACE_CLASS (archetype) |
595 | struct archetype : object |
615 | struct archetype : object |
596 | { |
616 | { |
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617 | static arch_ptr empty; // the empty_archetype |
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618 | MTH static void gc (); |
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619 | |
597 | archetype (const char *name); |
620 | archetype (const char *name); |
598 | ~archetype (); |
621 | ~archetype (); |
599 | void gather_callbacks (AV *&callbacks, event_type event) const; |
622 | void gather_callbacks (AV *&callbacks, event_type event) const; |
600 | |
623 | |
601 | static archetype *read (object_thawer &f); |
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602 | |
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603 | MTH static archetype *get (const_utf8_string name); // find or create |
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604 | MTH static archetype *find (const_utf8_string name); |
624 | MTH static archetype *find (const_utf8_string name); |
605 | |
625 | |
606 | MTH void link (); |
626 | MTH void link (); |
607 | MTH void unlink (); |
627 | MTH void unlink (); |
608 | |
628 | |
609 | MTH object *instance (); |
629 | MTH object *instance (); |
610 | |
630 | |
611 | object_vector_index ACC (RW, archid); // index in archvector |
631 | object_vector_index ACC (RW, archid); // index in archvector |
612 | shstr ACC (RW, archname); /* More definite name, like "generate_kobold" */ |
632 | shstr ACC (RW, archname); /* More definite name, like "generate_kobold" */ |
613 | bool ACC (RW, stub); // if true, this is an invalid archetype |
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614 | |
633 | |
615 | sint8 ACC (RW, min_x), ACC (RW, min_y); /* extents, compared to the head (min_x, min_y should be zero, but aren't...) */ |
634 | sint8 ACC (RW, min_x), ACC (RW, min_y); /* extents, compared to the head (min_x, min_y should be zero, but aren't...) */ |
616 | sint8 ACC (RW, max_x), ACC (RW, max_y); |
635 | sint8 ACC (RW, max_x), ACC (RW, max_y); |
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636 | |
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637 | // support for archetype loading |
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638 | static archetype *read (object_thawer &f); |
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639 | MTH static void commit_load (); // commit any objects loaded, resolves cyclic dependencies and more |
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640 | static void postpone_arch_ref (arch_ptr &ref, const_utf8_string other_arch); /* postpone other_arch reference */ |
617 | }; |
641 | }; |
618 | |
642 | |
619 | inline void |
643 | inline void |
620 | object_freezer::put (keyword k, archetype *v) |
644 | object_freezer::put (keyword k, archetype *v) |
621 | { |
645 | { |