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/cvs/deliantra/server/include/object.h
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Comparing deliantra/server/include/object.h (file contents):
Revision 1.165 by root, Mon Apr 21 06:35:26 2008 UTC vs.
Revision 1.166 by root, Mon Apr 21 23:35:24 2008 UTC

463 MTH bool is_on_map () const 463 MTH bool is_on_map () const
464 { 464 {
465 return !env && !flag [FLAG_REMOVED]; 465 return !env && !flag [FLAG_REMOVED];
466 } 466 }
467 467
468 // returns the player that cna see this object, if any
469 MTH object *visible_to () const;
470
468 MTH std::string long_desc (object *who = 0); 471 MTH std::string long_desc (object *who = 0);
469 MTH std::string describe_monster (object *who = 0); 472 MTH std::string describe_monster (object *who = 0);
470 MTH std::string describe_item (object *who = 0); 473 MTH std::string describe_item (object *who = 0);
471 MTH std::string describe (object *who = 0); 474 MTH std::string describe (object *who = 0);
472 475

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