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74 | * Each object (this also means archetypes!) could have a few of these |
74 | * Each object (this also means archetypes!) could have a few of these |
75 | * "dangling" from it; this could also end up containing 'parse errors'. |
75 | * "dangling" from it; this could also end up containing 'parse errors'. |
76 | * |
76 | * |
77 | * key and value are shared-strings. |
77 | * key and value are shared-strings. |
78 | * |
78 | * |
79 | * Please use get_ob_key_value(), set_ob_key_value() from object.c rather than |
79 | * Please use kv_get/kv_set/kv_del from object rather than |
80 | * accessing the list directly. |
80 | * accessing the list directly. |
81 | * Exception is if you want to walk this list for some reason. |
81 | * Exception is if you want to walk this list for some reason. |
82 | */ |
82 | */ |
83 | struct key_value |
83 | struct key_value : slice_allocated |
84 | { |
84 | { |
85 | key_value *next; |
85 | key_value *next; |
86 | shstr key, value; |
86 | shstr key, value; |
87 | }; |
87 | }; |
88 | |
88 | |
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177 | |
177 | |
178 | float ACC (RW, speed); /* The overall speed of this object */ |
178 | float ACC (RW, speed); /* The overall speed of this object */ |
179 | float ACC (RW, speed_left); /* How much speed is left to spend this round */ |
179 | float ACC (RW, speed_left); /* How much speed is left to spend this round */ |
180 | uint32 ACC (RW, nrof); /* How many of the objects */ |
180 | uint32 ACC (RW, nrof); /* How many of the objects */ |
181 | |
181 | |
182 | /* This next big block are basically used for monsters and equipment */ |
182 | /* This next big block is basically used for monsters and equipment */ |
183 | uint16 ACC (RW, client_type); /* Public type information. see doc/Developers/objects */ |
183 | uint16 ACC (RW, client_type); /* Public type information. see doc/Developers/objects */ |
184 | |
184 | |
185 | sint16 ACC (RW, resist[NROFATTACKS]); /* Resistance adjustments for attacks */ |
185 | sint16 ACC (RW, resist[NROFATTACKS]); /* Resistance adjustments for attacks */ |
186 | uint32 ACC (RW, attacktype); /* Bitmask of attacks this object does */ |
186 | uint32 ACC (RW, attacktype); /* Bitmask of attacks this object does */ |
187 | uint32 ACC (RW, path_attuned);/* Paths the object is attuned to */ |
187 | uint32 ACC (RW, path_attuned);/* Paths the object is attuned to */ |
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294 | object *ACC (RW, more); /* Pointer to the rest of a large body of objects */ |
294 | object *ACC (RW, more); /* Pointer to the rest of a large body of objects */ |
295 | object *head; /* Points to the main object of a large body */ // NO ACC, perl semantics are different |
295 | object *head; /* Points to the main object of a large body */ // NO ACC, perl semantics are different |
296 | client_container *seen_by; // seen by which player/container currently? |
296 | client_container *seen_by; // seen by which player/container currently? |
297 | key_value *key_values; /* Fields not explictly known by the loader. */ |
297 | key_value *key_values; /* Fields not explictly known by the loader. */ |
298 | |
298 | |
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299 | // privates / perl |
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300 | const shstr &kv_get (const shstr &key) const; |
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301 | void kv_del (const shstr &key); |
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302 | void kv_set (const shstr &key, const shstr &value); |
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303 | |
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304 | // custom extra fields management |
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305 | struct key_value_access_proxy |
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306 | { |
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307 | object &ob; |
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308 | shstr key; |
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309 | |
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310 | key_value_access_proxy (object &ob, const shstr &key) |
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311 | : ob (ob), key (key) |
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312 | { |
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313 | } |
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314 | |
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315 | const key_value_access_proxy &operator =(const shstr &value) const |
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316 | { |
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317 | ob.kv_set (key, value); |
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318 | return *this; |
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319 | } |
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320 | |
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321 | operator const shstr &() const { return ob.kv_get (key); } |
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322 | operator const char *() const { return ob.kv_get (key); } |
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323 | |
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324 | private: |
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325 | void operator =(int); |
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326 | }; |
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327 | |
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328 | // operator [] is too annoying to use |
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329 | const key_value_access_proxy kv (const shstr &key) |
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330 | { |
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331 | return key_value_access_proxy (*this, key); |
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332 | } |
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333 | |
299 | bool parse_kv (object_thawer &f); // parse kv pairs, (ab-)used by archetypes, which should not exist at all |
334 | bool parse_kv (object_thawer &f); // parse kv pairs, (ab-)used by archetypes, which should not exist at all |
300 | MTH void post_load_check (); // do some adjustments after parsing |
335 | MTH void post_load_check (); // do some adjustments after parsing |
301 | static object *read (object_thawer &f, maptile *map = 0); // map argument due to toal design bogosity, must go. |
336 | static object *read (object_thawer &f, maptile *map = 0); // map argument due to toal design bogosity, must go. |
302 | bool write (object_freezer &f); |
337 | bool write (object_freezer &f); |
303 | |
338 | |
304 | MTH int slottype () const; |
339 | MTH int slottype () const; |
305 | MTH static object *create (); |
340 | MTH static object *create (); |
306 | const mapxy &operator =(const mapxy &pos); |
341 | const mapxy &operator =(const mapxy &pos); |
307 | object &operator =(const object &src); |
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308 | MTH void copy_to (object *dst); |
342 | MTH void copy_to (object *dst); |
309 | MTH object *clone (); // create + copy_to |
343 | MTH object *clone (); // create + copy_to a single object |
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344 | MTH object *deep_clone (); // copy whole more chain and inventory |
310 | void do_destroy (); |
345 | void do_destroy (); |
311 | void gather_callbacks (AV *&callbacks, event_type event) const; |
346 | void gather_callbacks (AV *&callbacks, event_type event) const; |
312 | MTH void destroy (bool destroy_inventory = false); |
347 | MTH void destroy (bool destroy_inventory = false); |
313 | |
348 | |
314 | // recursively destroy all objects in inventory, optionally dropping them to the ground instead |
349 | // recursively destroy all objects in inventory, optionally dropping them to the ground instead |
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430 | /* This return true if object has still randomitems which |
465 | /* This return true if object has still randomitems which |
431 | * could be expanded. |
466 | * could be expanded. |
432 | */ |
467 | */ |
433 | MTH bool has_random_items () const { return randomitems && !flag [FLAG_IS_A_TEMPLATE]; } |
468 | MTH bool has_random_items () const { return randomitems && !flag [FLAG_IS_A_TEMPLATE]; } |
434 | |
469 | |
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470 | // returns the outermost owner, never returns 0 |
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471 | MTH object *outer_owner () |
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472 | { |
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473 | for (object *op = this; ; op = op->owner) |
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474 | if (!op->owner) |
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475 | return op; |
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476 | } |
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477 | |
435 | // returns the outermost environment, never returns 0 |
478 | // returns the outermost environment, never returns 0 |
436 | MTH object *outer_env () |
479 | MTH object *outer_env () |
437 | { |
480 | { |
438 | for (object *op = this; ; op = op->env) |
481 | for (object *op = this; ; op = op->env) |
439 | if (!op->env) |
482 | if (!op->env) |
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462 | |
505 | |
463 | MTH bool is_on_map () const |
506 | MTH bool is_on_map () const |
464 | { |
507 | { |
465 | return !env && !flag [FLAG_REMOVED]; |
508 | return !env && !flag [FLAG_REMOVED]; |
466 | } |
509 | } |
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510 | |
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511 | // returns the player that cna see this object, if any |
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512 | MTH object *visible_to () const; |
467 | |
513 | |
468 | MTH std::string long_desc (object *who = 0); |
514 | MTH std::string long_desc (object *who = 0); |
469 | MTH std::string describe_monster (object *who = 0); |
515 | MTH std::string describe_monster (object *who = 0); |
470 | MTH std::string describe_item (object *who = 0); |
516 | MTH std::string describe_item (object *who = 0); |
471 | MTH std::string describe (object *who = 0); |
517 | MTH std::string describe (object *who = 0); |
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491 | // set the given flag on all objects in the inventory recursively |
537 | // set the given flag on all objects in the inventory recursively |
492 | MTH void set_flag_inv (int flag, int value = 1); |
538 | MTH void set_flag_inv (int flag, int value = 1); |
493 | |
539 | |
494 | void enter_exit (object *exit);//Perl |
540 | void enter_exit (object *exit);//Perl |
495 | MTH void enter_map (maptile *newmap, int x, int y); |
541 | MTH void enter_map (maptile *newmap, int x, int y); |
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542 | void player_goto (const char *path, int x, int y); // only for players |
496 | |
543 | |
497 | // returns the mapspace this object is in |
544 | // returns the mapspace this object is in |
498 | mapspace &ms () const; |
545 | mapspace &ms () const; |
499 | |
546 | |
500 | // fully recursive iterator |
547 | // fully recursive iterator |
… | |
… | |
536 | { |
583 | { |
537 | return this; |
584 | return this; |
538 | } |
585 | } |
539 | |
586 | |
540 | /* This returns TRUE if the object is something that |
587 | /* This returns TRUE if the object is something that |
541 | * should be displayed in the floorbox/inventory window |
588 | * a client might want to know about. |
542 | */ |
589 | */ |
543 | MTH bool client_visible () const |
590 | MTH bool client_visible () const |
544 | { |
591 | { |
545 | return !invisible && type != PLAYER; |
592 | return !invisible && type != PLAYER; |
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593 | } |
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594 | |
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595 | // the client does nrof * this weight |
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596 | MTH sint32 client_weight () const |
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597 | { |
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598 | return weight + carrying; |
546 | } |
599 | } |
547 | |
600 | |
548 | MTH struct region *region () const; |
601 | MTH struct region *region () const; |
549 | |
602 | |
550 | void statusmsg (const char *msg, int color = NDI_BLACK); |
603 | void statusmsg (const char *msg, int color = NDI_BLACK); |
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559 | void link (); |
612 | void link (); |
560 | void unlink (); |
613 | void unlink (); |
561 | |
614 | |
562 | object (); |
615 | object (); |
563 | ~object (); |
616 | ~object (); |
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617 | |
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618 | private: |
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619 | object &operator =(const object &); |
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620 | object (const object &); |
564 | }; |
621 | }; |
565 | |
622 | |
566 | // move this object to the top of its env's inventory to speed up |
623 | // move this object to the top of its env's inventory to speed up |
567 | // searches for it. |
624 | // searches for it. |
568 | static object * |
625 | static object * |
… | |
… | |
621 | MTH static archetype *find (const_utf8_string name); |
678 | MTH static archetype *find (const_utf8_string name); |
622 | |
679 | |
623 | MTH void link (); |
680 | MTH void link (); |
624 | MTH void unlink (); |
681 | MTH void unlink (); |
625 | |
682 | |
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683 | MTH static object *get (const char *name); // find()->instance() |
626 | MTH object *instance (); |
684 | MTH object *instance (); |
627 | |
685 | |
628 | object_vector_index ACC (RW, archid); // index in archvector |
686 | object_vector_index ACC (RW, archid); // index in archvector |
629 | shstr ACC (RW, archname); /* More definite name, like "generate_kobold" */ |
687 | shstr ACC (RW, archname); /* More definite name, like "generate_kobold" */ |
630 | |
688 | |