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/cvs/deliantra/server/include/object.h
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Comparing deliantra/server/include/object.h (file contents):
Revision 1.173 by root, Sun May 4 08:25:33 2008 UTC vs.
Revision 1.174 by root, Sun May 4 15:22:14 2008 UTC

537 // set the given flag on all objects in the inventory recursively 537 // set the given flag on all objects in the inventory recursively
538 MTH void set_flag_inv (int flag, int value = 1); 538 MTH void set_flag_inv (int flag, int value = 1);
539 539
540 void enter_exit (object *exit);//Perl 540 void enter_exit (object *exit);//Perl
541 MTH void enter_map (maptile *newmap, int x, int y); 541 MTH void enter_map (maptile *newmap, int x, int y);
542 void player_goto (const char *path, int x, int y); // only for players
542 543
543 // returns the mapspace this object is in 544 // returns the mapspace this object is in
544 mapspace &ms () const; 545 mapspace &ms () const;
545 546
546 // fully recursive iterator 547 // fully recursive iterator

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