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537 | // set the given flag on all objects in the inventory recursively |
537 | // set the given flag on all objects in the inventory recursively |
538 | MTH void set_flag_inv (int flag, int value = 1); |
538 | MTH void set_flag_inv (int flag, int value = 1); |
539 | |
539 | |
540 | void enter_exit (object *exit);//Perl |
540 | void enter_exit (object *exit);//Perl |
541 | MTH void enter_map (maptile *newmap, int x, int y); |
541 | MTH void enter_map (maptile *newmap, int x, int y); |
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542 | void player_goto (const char *path, int x, int y); // only for players |
542 | |
543 | |
543 | // returns the mapspace this object is in |
544 | // returns the mapspace this object is in |
544 | mapspace &ms () const; |
545 | mapspace &ms () const; |
545 | |
546 | |
546 | // fully recursive iterator |
547 | // fully recursive iterator |