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/cvs/deliantra/server/include/object.h
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Comparing deliantra/server/include/object.h (file contents):
Revision 1.193 by root, Wed Dec 31 18:07:41 2008 UTC vs.
Revision 1.194 by root, Thu Jan 1 19:42:43 2009 UTC

323 key_value_access_proxy (object &ob, shstr_tmp key) 323 key_value_access_proxy (object &ob, shstr_tmp key)
324 : ob (ob), key (key) 324 : ob (ob), key (key)
325 { 325 {
326 } 326 }
327 327
328 const key_value_access_proxy &operator =(const shstr_tmp &value) const 328 const key_value_access_proxy &operator =(shstr_tmp value) const
329 { 329 {
330 ob.kv_set (key, value); 330 ob.kv_set (key, value);
331 return *this; 331 return *this;
332 } 332 }
333 333
705 struct oblnk *link; 705 struct oblnk *link;
706 sint32 value; /* Used as connected value in buttons/gates */ 706 sint32 value; /* Used as connected value in buttons/gates */
707 struct oblinkpt *next; 707 struct oblinkpt *next;
708} oblinkpt; 708} oblinkpt;
709 709
710object *find_skill_by_name (object *who, const char *name); 710object *find_skill_by_name_fuzzy (object *who, const char *name);
711object *find_skill_by_name (object *who, shstr_tmp sh); 711object *find_skill_by_name (object *who, shstr_cmp sh);
712object *find_skill_by_number (object *who, int skillno); 712object *find_skill_by_number (object *who, int skillno);
713 713
714/* 714/*
715 * The archetype structure is a set of rules on how to generate and manipulate 715 * The archetype structure is a set of rules on how to generate and manipulate
716 * objects which point to archetypes. 716 * objects which point to archetypes.

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