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/cvs/deliantra/server/include/object.h
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Comparing deliantra/server/include/object.h (file contents):
Revision 1.202 by root, Sat Jun 27 08:25:36 2009 UTC vs.
Revision 1.203 by root, Sat Jun 27 08:35:03 2009 UTC

262 MoveType ACC (RW, move_off); /* Move types affected moving off this space */ 262 MoveType ACC (RW, move_off); /* Move types affected moving off this space */
263 MoveType ACC (RW, move_slow); /* Movement types this slows down */ 263 MoveType ACC (RW, move_slow); /* Movement types this slows down */
264 264
265 // 8 free bits 265 // 8 free bits
266 266
267 float ACC (RW, expmul); /* needed experience = (calc_exp*expmul) - means some */ 267 //float ACC (RW, expmul) = 1.0; /* needed experience = (calc_exp*expmul) - means some */
268 /* races/classes can need less/more exp to gain levels */ 268 // /* races/classes can need less/more exp to gain levels */
269 static const float expmul = 1.0;//D
269 float ACC (RW, move_slow_penalty); /* How much this slows down the object */ 270 float ACC (RW, move_slow_penalty); /* How much this slows down the object */
270 271
271 /* Following are values used by any object */ 272 /* Following are values used by any object */
272 /* this objects turns into or what this object creates */ 273 /* this objects turns into or what this object creates */
273 treasurelist *ACC (RW, randomitems); /* Items to be generated */ 274 treasurelist *ACC (RW, randomitems); /* Items to be generated */

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