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28 | #include <bitset> |
28 | #include <bitset> |
29 | |
29 | |
30 | #include "cfperl.h" |
30 | #include "cfperl.h" |
31 | #include "shstr.h" |
31 | #include "shstr.h" |
32 | |
32 | |
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33 | //+GPL |
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34 | |
33 | typedef int tag_t; |
35 | typedef int tag_t; |
34 | |
36 | |
35 | enum { |
37 | enum { |
36 | body_skill, |
38 | body_skill, |
37 | body_combat, |
39 | body_combat, |
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85 | { |
87 | { |
86 | key_value *next; |
88 | key_value *next; |
87 | shstr key, value; |
89 | shstr key, value; |
88 | }; |
90 | }; |
89 | |
91 | |
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92 | //-GPL |
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93 | |
90 | struct UUID |
94 | struct UUID |
91 | { |
95 | { |
92 | uint64 seq; |
96 | uint64 seq; |
93 | |
97 | |
94 | static UUID cur; // last uuid generated |
98 | static UUID cur; // last uuid generated |
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119 | static BUF buf; |
123 | static BUF buf; |
120 | |
124 | |
121 | return c_str (buf, sizeof (buf)); |
125 | return c_str (buf, sizeof (buf)); |
122 | } |
126 | } |
123 | }; |
127 | }; |
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128 | |
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129 | //+GPL |
124 | |
130 | |
125 | /* Definition for WILL_APPLY values. Replaces having harcoded values |
131 | /* Definition for WILL_APPLY values. Replaces having harcoded values |
126 | * sprinkled in the code. Note that some of these also replace fields |
132 | * sprinkled in the code. Note that some of these also replace fields |
127 | * that were in the can_apply area. What is the point of having both |
133 | * that were in the can_apply area. What is the point of having both |
128 | * can_apply and will_apply? |
134 | * can_apply and will_apply? |
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332 | |
338 | |
333 | // privates / perl |
339 | // privates / perl |
334 | shstr_tmp kv_get (shstr_tmp key) const; |
340 | shstr_tmp kv_get (shstr_tmp key) const; |
335 | void kv_del (shstr_tmp key); |
341 | void kv_del (shstr_tmp key); |
336 | void kv_set (shstr_tmp key, shstr_tmp value); |
342 | void kv_set (shstr_tmp key, shstr_tmp value); |
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343 | |
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344 | //-GPL |
337 | |
345 | |
338 | // custom extra fields management |
346 | // custom extra fields management |
339 | struct key_value_access_proxy |
347 | struct key_value_access_proxy |
340 | { |
348 | { |
341 | object &ob; |
349 | object &ob; |
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523 | MTH bool is_arrow () const { return type == ARROW |
531 | MTH bool is_arrow () const { return type == ARROW |
524 | || (type == SPELL_EFFECT |
532 | || (type == SPELL_EFFECT |
525 | && (subtype == SP_BULLET || subtype == SP_MAGIC_MISSILE)); } |
533 | && (subtype == SP_BULLET || subtype == SP_MAGIC_MISSILE)); } |
526 | MTH bool is_range () const { return type == BOW || type == ROD || type == WAND || type == HORN; } |
534 | MTH bool is_range () const { return type == BOW || type == ROD || type == WAND || type == HORN; } |
527 | |
535 | |
528 | MTH bool has_active_speed () const { return FABS(speed) >= MIN_ACTIVE_SPEED; } |
536 | MTH bool has_active_speed () const { return fabs (speed) >= MIN_ACTIVE_SPEED; } |
529 | |
537 | |
530 | // temporary: wether the object can be saved in a map file |
538 | // temporary: wether the object can be saved in a map file |
531 | // contr => is a player |
539 | // contr => is a player |
532 | // head => only save head of a multitile object |
540 | // head => only save head of a multitile object |
533 | // owner => can not reference owner yet |
541 | // owner => can not reference owner yet |
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637 | MTH void create_treasure (treasurelist *tl, int flags = 0); |
645 | MTH void create_treasure (treasurelist *tl, int flags = 0); |
638 | |
646 | |
639 | // insert object at same map position as 'where' |
647 | // insert object at same map position as 'where' |
640 | // handles both inventory and map "positions" |
648 | // handles both inventory and map "positions" |
641 | MTH object *insert_at (object *where, object *originator = 0, int flags = 0); |
649 | MTH object *insert_at (object *where, object *originator = 0, int flags = 0); |
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650 | // check whether we can put this into the map, respect max_nrof, max_volume, max_items |
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651 | MTH bool can_drop_at (maptile *m, int x, int y, object *originator = 0); |
642 | MTH void drop_unpaid_items (); |
652 | MTH void drop_unpaid_items (); |
643 | |
653 | |
644 | MTH void activate (); |
654 | MTH void activate (); |
645 | MTH void deactivate (); |
655 | MTH void deactivate (); |
646 | MTH void activate_recursive (); |
656 | MTH void activate_recursive (); |
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752 | object (const object &); |
762 | object (const object &); |
753 | }; |
763 | }; |
754 | |
764 | |
755 | // move this object to the top of its env's inventory to speed up |
765 | // move this object to the top of its env's inventory to speed up |
756 | // searches for it. |
766 | // searches for it. |
757 | static object * |
767 | static inline object * |
758 | splay (object *ob) |
768 | splay (object *ob) |
759 | { |
769 | { |
760 | if (ob->above && ob->env) |
770 | if (ob->above && ob->env) |
761 | { |
771 | { |
762 | if (ob->above) ob->above->below = ob->below; |
772 | if (ob->above) ob->above->below = ob->below; |
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768 | ob->env->inv = ob; |
778 | ob->env->inv = ob; |
769 | } |
779 | } |
770 | |
780 | |
771 | return ob; |
781 | return ob; |
772 | } |
782 | } |
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783 | |
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784 | //+GPL |
773 | |
785 | |
774 | object *find_skill_by_name_fuzzy (object *who, const char *name); |
786 | object *find_skill_by_name_fuzzy (object *who, const char *name); |
775 | object *find_skill_by_name (object *who, shstr_cmp sh); |
787 | object *find_skill_by_name (object *who, shstr_cmp sh); |
776 | object *find_skill_by_number (object *who, int skillno); |
788 | object *find_skill_by_number (object *who, int skillno); |
777 | |
789 | |
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782 | * be much left in the archetype - all it really is is a holder for the |
794 | * be much left in the archetype - all it really is is a holder for the |
783 | * object and pointers. This structure should get removed, and just replaced |
795 | * object and pointers. This structure should get removed, and just replaced |
784 | * by the object structure |
796 | * by the object structure |
785 | */ |
797 | */ |
786 | |
798 | |
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799 | //-GPL |
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800 | |
787 | INTERFACE_CLASS (archetype) |
801 | INTERFACE_CLASS (archetype) |
788 | struct archetype : object |
802 | struct archetype : object |
789 | { |
803 | { |
790 | static arch_ptr empty; // the empty_archetype |
804 | static arch_ptr empty; // the empty_archetype |
791 | MTH static void gc (); |
805 | MTH static void gc (); |
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849 | statementvar (object *, var, actives [_i]) |
863 | statementvar (object *, var, actives [_i]) |
850 | |
864 | |
851 | #define for_all_archetypes(var) \ |
865 | #define for_all_archetypes(var) \ |
852 | for (unsigned _i = 0; _i < archetypes.size (); ++_i) \ |
866 | for (unsigned _i = 0; _i < archetypes.size (); ++_i) \ |
853 | statementvar (archetype *, var, archetypes [_i]) |
867 | statementvar (archetype *, var, archetypes [_i]) |
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868 | |
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869 | //+GPL |
854 | |
870 | |
855 | /* Used by update_object to know if the object being passed is |
871 | /* Used by update_object to know if the object being passed is |
856 | * being added or removed. |
872 | * being added or removed. |
857 | */ |
873 | */ |
858 | #define UP_OBJ_INSERT 1 |
874 | #define UP_OBJ_INSERT 1 |
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888 | #define INS_ABOVE_FLOOR_ONLY 0x0002 |
904 | #define INS_ABOVE_FLOOR_ONLY 0x0002 |
889 | #define INS_NO_WALK_ON 0x0004 |
905 | #define INS_NO_WALK_ON 0x0004 |
890 | #define INS_ON_TOP 0x0008 |
906 | #define INS_ON_TOP 0x0008 |
891 | #define INS_BELOW_ORIGINATOR 0x0010 |
907 | #define INS_BELOW_ORIGINATOR 0x0010 |
892 | |
908 | |
893 | #define ARCH_DEPLETION "depletion" |
909 | //-GPL |
894 | |
910 | |
895 | #endif |
911 | #endif |
896 | |
912 | |