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Comparing deliantra/server/include/object.h (file contents):
Revision 1.237 by root, Fri Apr 9 02:45:16 2010 UTC vs.
Revision 1.244 by root, Wed Apr 14 21:36:32 2010 UTC

293sint16 SP_level_spellpoint_cost (object *caster, object *spell, int flags); 293sint16 SP_level_spellpoint_cost (object *caster, object *spell, int flags);
294int SP_level_dam_adjust (object *caster, object *spob); 294int SP_level_dam_adjust (object *caster, object *spob);
295int SP_level_duration_adjust (object *caster, object *spob); 295int SP_level_duration_adjust (object *caster, object *spob);
296int SP_level_range_adjust (object *caster, object *spob); 296int SP_level_range_adjust (object *caster, object *spob);
297 297
298struct freelist_item
299{
300 freelist_item *next;
301 uint32_t count;
302};
303
298struct object : zero_initialised, object_copy 304struct object : object_copy
299{ 305{
300 // These variables are not changed by ->copy_to 306 // These variables are not changed by ->copy_to
301 maptile *ACC (RW, map); /* Pointer to the map in which this object is present */ 307 maptile *ACC (RW, map); /* Pointer to the map in which this object is present */
302 308
303 UUID ACC (RW, uuid); // Unique Identifier, survives saves etc. 309 UUID ACC (RW, uuid); // Unique Identifier, survives saves etc.
304 int ACC (RO, count); 310 uint32_t ACC (RO, count);
305 object_vector_index ACC (RO, index); // index into objects 311 object_vector_index ACC (RO, index); // index into objects
306 object_vector_index ACC (RO, active); // index into actives 312 object_vector_index ACC (RO, active); // index into actives
307 313
308 player_ptr ACC (RW, contr); /* Pointer to the player which control this object, ALWAYS set *iff* type == PLAYER */ 314 player_ptr ACC (RW, contr); /* Pointer to the player which control this object, ALWAYS set *iff* type == PLAYER */
309 315
321 */ 327 */
322 object *ACC (RW, more); /* Pointer to the rest of a large body of objects */ 328 object *ACC (RW, more); /* Pointer to the rest of a large body of objects */
323 object *head; /* Points to the main object of a large body */ // NO ACC, perl semantics are different 329 object *head; /* Points to the main object of a large body */ // NO ACC, perl semantics are different
324 key_value *key_values; /* Fields not explictly known by the loader. */ 330 key_value *key_values; /* Fields not explictly known by the loader. */
325 331
332 MTH void set_flag (int flagnum)
333 {
334 flag [flagnum] = true;
335 }
336
337 MTH void clr_flag (int flagnum)
338 {
339 flag [flagnum] = false;
340 }
341
326 // privates / perl 342 // privates / perl
327 shstr_tmp kv_get (shstr_tmp key) const; 343 shstr_tmp kv_get (shstr_tmp key) const;
328 void kv_del (shstr_tmp key); 344 void kv_del (shstr_tmp key);
329 void kv_set (shstr_tmp key, shstr_tmp value); 345 void kv_set (shstr_tmp key, shstr_tmp value);
330 346
432 } 448 }
433 449
434 MTH void set_owner (object *owner); 450 MTH void set_owner (object *owner);
435 MTH void set_speed (float speed); 451 MTH void set_speed (float speed);
436 MTH void set_glow_radius (sint8 rad); 452 MTH void set_glow_radius (sint8 rad);
437 MTH bool change_skill (object *ob); // deprecated?
438 453
439 MTH void open_container (object *new_container); 454 MTH void open_container (object *new_container);
440 MTH void close_container () 455 MTH void close_container ()
441 { 456 {
442 open_container (0); 457 open_container (0);
649 // anywhere. 664 // anywhere.
650 MTH void expand_tail (); 665 MTH void expand_tail ();
651 666
652 MTH void create_treasure (treasurelist *tl, int flags = 0); 667 MTH void create_treasure (treasurelist *tl, int flags = 0);
653 668
669 // makes sure the player has the named skill,
670 // and also makes it innate if can_use is true.
671 // returns the new skill or 0 if no such skill exists.
672 MTH object *give_skill (shstr_cmp name, bool can_use = false);
673 MTH void become_follower (object *new_god);
674
654 // insert object at same map position as 'where' 675 // insert object at same map position as 'where'
655 // handles both inventory and map "positions" 676 // handles both inventory and map "positions"
656 MTH object *insert_at (object *where, object *originator = 0, int flags = 0); 677 MTH object *insert_at (object *where, object *originator = 0, int flags = 0);
657 // check whether we can put this into the map, respect max_nrof, max_volume, max_items 678 // check whether we can put this into the map, respect max_nrof, max_volume, max_items
658 MTH bool can_drop_at (maptile *m, int x, int y, object *originator = 0); 679 MTH bool can_drop_at (maptile *m, int x, int y, object *originator = 0);
669 void enter_exit (object *exit);//Perl 690 void enter_exit (object *exit);//Perl
670 MTH void enter_map (maptile *newmap, int x, int y); 691 MTH void enter_map (maptile *newmap, int x, int y);
671 void player_goto (const_utf8_string path, int x, int y); // only for players 692 void player_goto (const_utf8_string path, int x, int y); // only for players
672 MTH bool apply (object *ob, int aflags = AP_APPLY); // ob may be 0 693 MTH bool apply (object *ob, int aflags = AP_APPLY); // ob may be 0
673 694
695 MTH object *mark () const;
696
674 // returns the mapspace this object is in 697 // returns the mapspace this object is in
675 mapspace &ms () const; 698 mapspace &ms () const;
676 699
677 // fully recursive iterator 700 // fully recursive iterator
678 struct iterator_base 701 struct iterator_base
730 753
731 MTH struct region *region () const; 754 MTH struct region *region () const;
732 755
733 void statusmsg (const_utf8_string msg, int color = NDI_BLACK); 756 void statusmsg (const_utf8_string msg, int color = NDI_BLACK);
734 void failmsg (const_utf8_string msg, int color = NDI_RED); 757 void failmsg (const_utf8_string msg, int color = NDI_RED);
758 void failmsgf (const_utf8_string format, ...); // always NDI_RED...
735 759
736 const_utf8_string query_inventory (object *who = 0, const_utf8_string indent = ""); 760 const_utf8_string query_inventory (object *who = 0, const_utf8_string indent = "");
737 761
738 MTH const_octet_string ref () const; // creates and returns a consistent persistent object reference 762 MTH const_octet_string ref () const; // creates and returns a consistent persistent object reference
739 static object *deref (const_octet_string ref); // returns the object from the generated refreence, if possible 763 static object *deref (const_octet_string ref); // returns the object from the generated refreence, if possible
756 MTH int anim_frames () const { return anim ().num_animations; } 780 MTH int anim_frames () const { return anim ().num_animations; }
757 MTH int anim_facings () const { return anim ().facings; } 781 MTH int anim_facings () const { return anim ().facings; }
758 782
759 MTH utf8_string as_string (); 783 MTH utf8_string as_string ();
760 784
785 // low-level management, statistics, ...
786 static uint32_t ACC (RW, object_count);
787 static uint32_t ACC (RW, free_count);
788 static uint32_t ACC (RW, create_count);
789 static uint32_t ACC (RW, destroy_count);
790 static freelist_item *freelist;
791 MTH static void freelist_free (int count);
792
761protected: 793protected:
762 void link (); 794 void link ();
763 void unlink (); 795 void unlink ();
796
797 void do_delete ();
764 798
765 object (); 799 object ();
766 ~object (); 800 ~object ();
767 801
768private: 802private:
805 */ 839 */
806 840
807//-GPL 841//-GPL
808 842
809INTERFACE_CLASS (archetype) 843INTERFACE_CLASS (archetype)
810struct archetype : object 844struct archetype : object, zero_initialised
811{ 845{
812 static arch_ptr empty; // the empty_archetype 846 static arch_ptr empty; // the empty_archetype
813 MTH static void gc (); 847 MTH static void gc ();
814 848
815 archetype (const_utf8_string name); 849 archetype (const_utf8_string name);
833 867
834 // support for archetype loading 868 // support for archetype loading
835 static archetype *read (object_thawer &f); 869 static archetype *read (object_thawer &f);
836 MTH static void commit_load (); // commit any objects loaded, resolves cyclic dependencies and more 870 MTH static void commit_load (); // commit any objects loaded, resolves cyclic dependencies and more
837 static void postpone_arch_ref (arch_ptr &ref, const_utf8_string other_arch); /* postpone other_arch reference */ 871 static void postpone_arch_ref (arch_ptr &ref, const_utf8_string other_arch); /* postpone other_arch reference */
872
873protected:
874 void do_delete ();
838}; 875};
839 876
840// returns whether the object is a dragon player, which are often specialcased 877// returns whether the object is a dragon player, which are often specialcased
841inline bool 878inline bool
842object::is_dragon () const 879object::is_dragon () const

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