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293 | sint16 SP_level_spellpoint_cost (object *caster, object *spell, int flags); |
293 | sint16 SP_level_spellpoint_cost (object *caster, object *spell, int flags); |
294 | int SP_level_dam_adjust (object *caster, object *spob); |
294 | int SP_level_dam_adjust (object *caster, object *spob); |
295 | int SP_level_duration_adjust (object *caster, object *spob); |
295 | int SP_level_duration_adjust (object *caster, object *spob); |
296 | int SP_level_range_adjust (object *caster, object *spob); |
296 | int SP_level_range_adjust (object *caster, object *spob); |
297 | |
297 | |
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298 | struct freelist_item |
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299 | { |
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300 | freelist_item *next; |
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301 | uint32_t count; |
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302 | }; |
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303 | |
298 | struct object : zero_initialised, object_copy |
304 | struct object : object_copy |
299 | { |
305 | { |
300 | // These variables are not changed by ->copy_to |
306 | // These variables are not changed by ->copy_to |
301 | maptile *ACC (RW, map); /* Pointer to the map in which this object is present */ |
307 | maptile *ACC (RW, map); /* Pointer to the map in which this object is present */ |
302 | |
308 | |
303 | UUID ACC (RW, uuid); // Unique Identifier, survives saves etc. |
309 | UUID ACC (RW, uuid); // Unique Identifier, survives saves etc. |
304 | int ACC (RO, count); |
310 | uint32_t ACC (RO, count); |
305 | object_vector_index ACC (RO, index); // index into objects |
311 | object_vector_index ACC (RO, index); // index into objects |
306 | object_vector_index ACC (RO, active); // index into actives |
312 | object_vector_index ACC (RO, active); // index into actives |
307 | |
313 | |
308 | player_ptr ACC (RW, contr); /* Pointer to the player which control this object, ALWAYS set *iff* type == PLAYER */ |
314 | player_ptr ACC (RW, contr); /* Pointer to the player which control this object, ALWAYS set *iff* type == PLAYER */ |
309 | |
315 | |
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321 | */ |
327 | */ |
322 | object *ACC (RW, more); /* Pointer to the rest of a large body of objects */ |
328 | object *ACC (RW, more); /* Pointer to the rest of a large body of objects */ |
323 | object *head; /* Points to the main object of a large body */ // NO ACC, perl semantics are different |
329 | object *head; /* Points to the main object of a large body */ // NO ACC, perl semantics are different |
324 | key_value *key_values; /* Fields not explictly known by the loader. */ |
330 | key_value *key_values; /* Fields not explictly known by the loader. */ |
325 | |
331 | |
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332 | MTH void set_flag (int flagnum) |
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333 | { |
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334 | flag [flagnum] = true; |
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335 | } |
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336 | |
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337 | MTH void clr_flag (int flagnum) |
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338 | { |
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339 | flag [flagnum] = false; |
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340 | } |
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341 | |
326 | // privates / perl |
342 | // privates / perl |
327 | shstr_tmp kv_get (shstr_tmp key) const; |
343 | shstr_tmp kv_get (shstr_tmp key) const; |
328 | void kv_del (shstr_tmp key); |
344 | void kv_del (shstr_tmp key); |
329 | void kv_set (shstr_tmp key, shstr_tmp value); |
345 | void kv_set (shstr_tmp key, shstr_tmp value); |
330 | |
346 | |
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379 | destroy (); |
395 | destroy (); |
380 | } |
396 | } |
381 | |
397 | |
382 | // recursively destroy all objects in inventory, optionally dropping them to the ground instead |
398 | // recursively destroy all objects in inventory, optionally dropping them to the ground instead |
383 | MTH void destroy_inv (bool drop_to_ground = false); |
399 | MTH void destroy_inv (bool drop_to_ground = false); |
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400 | MTH void destroy_inv_fast (); // like destroy_inv (false), but only works when *this is destroyed, too |
384 | MTH object *insert (object *item); // insert into inventory |
401 | MTH object *insert (object *item); // insert into inventory |
385 | MTH void play_sound (faceidx sound) const; |
402 | MTH void play_sound (faceidx sound) const; |
386 | MTH void say_msg (const_utf8_string msg) const; |
403 | MTH void say_msg (const_utf8_string msg) const; |
387 | |
404 | |
388 | void do_remove (); |
405 | void do_remove (); |
… | |
… | |
431 | } |
448 | } |
432 | |
449 | |
433 | MTH void set_owner (object *owner); |
450 | MTH void set_owner (object *owner); |
434 | MTH void set_speed (float speed); |
451 | MTH void set_speed (float speed); |
435 | MTH void set_glow_radius (sint8 rad); |
452 | MTH void set_glow_radius (sint8 rad); |
436 | MTH bool change_skill (object *ob); // deprecated? |
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437 | |
453 | |
438 | MTH void open_container (object *new_container); |
454 | MTH void open_container (object *new_container); |
439 | MTH void close_container () |
455 | MTH void close_container () |
440 | { |
456 | { |
441 | open_container (0); |
457 | open_container (0); |
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532 | && (subtype == SP_BULLET || subtype == SP_MAGIC_MISSILE)); } |
548 | && (subtype == SP_BULLET || subtype == SP_MAGIC_MISSILE)); } |
533 | MTH bool is_range () const { return type == BOW || type == ROD || type == WAND || type == HORN; } |
549 | MTH bool is_range () const { return type == BOW || type == ROD || type == WAND || type == HORN; } |
534 | |
550 | |
535 | MTH bool is_dragon () const; |
551 | MTH bool is_dragon () const; |
536 | |
552 | |
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553 | MTH bool is_immunity () const { return invisible && type == SIGN; } |
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554 | |
537 | MTH bool has_active_speed () const { return speed >= MIN_ACTIVE_SPEED; } |
555 | MTH bool has_active_speed () const { return speed >= MIN_ACTIVE_SPEED; } |
538 | |
556 | |
539 | // temporary: wether the object can be saved in a map file |
557 | // temporary: wether the object can be saved in a map file |
540 | // contr => is a player |
558 | // contr => is a player |
541 | // head => only save head of a multitile object |
559 | // head => only save head of a multitile object |
… | |
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727 | |
745 | |
728 | MTH struct region *region () const; |
746 | MTH struct region *region () const; |
729 | |
747 | |
730 | void statusmsg (const_utf8_string msg, int color = NDI_BLACK); |
748 | void statusmsg (const_utf8_string msg, int color = NDI_BLACK); |
731 | void failmsg (const_utf8_string msg, int color = NDI_RED); |
749 | void failmsg (const_utf8_string msg, int color = NDI_RED); |
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750 | void failmsgf (const_utf8_string format, ...); // always NDI_RED... |
732 | |
751 | |
733 | const_utf8_string query_inventory (object *who = 0, const_utf8_string indent = ""); |
752 | const_utf8_string query_inventory (object *who = 0, const_utf8_string indent = ""); |
734 | |
753 | |
735 | MTH const_octet_string ref () const; // creates and returns a consistent persistent object reference |
754 | MTH const_octet_string ref () const; // creates and returns a consistent persistent object reference |
736 | static object *deref (const_octet_string ref); // returns the object from the generated refreence, if possible |
755 | static object *deref (const_octet_string ref); // returns the object from the generated refreence, if possible |
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753 | MTH int anim_frames () const { return anim ().num_animations; } |
772 | MTH int anim_frames () const { return anim ().num_animations; } |
754 | MTH int anim_facings () const { return anim ().facings; } |
773 | MTH int anim_facings () const { return anim ().facings; } |
755 | |
774 | |
756 | MTH utf8_string as_string (); |
775 | MTH utf8_string as_string (); |
757 | |
776 | |
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777 | // low-level management, statistics, ... |
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778 | static uint32_t ACC (RW, object_count); |
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779 | static uint32_t ACC (RW, free_count); |
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780 | static uint32_t ACC (RW, create_count); |
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781 | static uint32_t ACC (RW, destroy_count); |
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782 | static freelist_item *freelist; |
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783 | MTH static void freelist_free (int count); |
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784 | |
758 | protected: |
785 | protected: |
759 | void link (); |
786 | void link (); |
760 | void unlink (); |
787 | void unlink (); |
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788 | |
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789 | void do_delete (); |
761 | |
790 | |
762 | object (); |
791 | object (); |
763 | ~object (); |
792 | ~object (); |
764 | |
793 | |
765 | private: |
794 | private: |
… | |
… | |
802 | */ |
831 | */ |
803 | |
832 | |
804 | //-GPL |
833 | //-GPL |
805 | |
834 | |
806 | INTERFACE_CLASS (archetype) |
835 | INTERFACE_CLASS (archetype) |
807 | struct archetype : object |
836 | struct archetype : object, zero_initialised |
808 | { |
837 | { |
809 | static arch_ptr empty; // the empty_archetype |
838 | static arch_ptr empty; // the empty_archetype |
810 | MTH static void gc (); |
839 | MTH static void gc (); |
811 | |
840 | |
812 | archetype (const_utf8_string name); |
841 | archetype (const_utf8_string name); |
… | |
… | |
830 | |
859 | |
831 | // support for archetype loading |
860 | // support for archetype loading |
832 | static archetype *read (object_thawer &f); |
861 | static archetype *read (object_thawer &f); |
833 | MTH static void commit_load (); // commit any objects loaded, resolves cyclic dependencies and more |
862 | MTH static void commit_load (); // commit any objects loaded, resolves cyclic dependencies and more |
834 | static void postpone_arch_ref (arch_ptr &ref, const_utf8_string other_arch); /* postpone other_arch reference */ |
863 | static void postpone_arch_ref (arch_ptr &ref, const_utf8_string other_arch); /* postpone other_arch reference */ |
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864 | |
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865 | protected: |
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866 | void do_delete (); |
835 | }; |
867 | }; |
836 | |
868 | |
837 | // returns whether the object is a dragon player, which are often specialcased |
869 | // returns whether the object is a dragon player, which are often specialcased |
838 | inline bool |
870 | inline bool |
839 | object::is_dragon () const |
871 | object::is_dragon () const |