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293 | sint16 SP_level_spellpoint_cost (object *caster, object *spell, int flags); |
293 | sint16 SP_level_spellpoint_cost (object *caster, object *spell, int flags); |
294 | int SP_level_dam_adjust (object *caster, object *spob); |
294 | int SP_level_dam_adjust (object *caster, object *spob); |
295 | int SP_level_duration_adjust (object *caster, object *spob); |
295 | int SP_level_duration_adjust (object *caster, object *spob); |
296 | int SP_level_range_adjust (object *caster, object *spob); |
296 | int SP_level_range_adjust (object *caster, object *spob); |
297 | |
297 | |
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298 | struct freelist_item |
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299 | { |
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300 | freelist_item *next; |
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301 | uint32_t count; |
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302 | }; |
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303 | |
298 | struct object : zero_initialised, object_copy |
304 | struct object : object_copy |
299 | { |
305 | { |
300 | // These variables are not changed by ->copy_to |
306 | // These variables are not changed by ->copy_to |
301 | maptile *ACC (RW, map); /* Pointer to the map in which this object is present */ |
307 | maptile *ACC (RW, map); /* Pointer to the map in which this object is present */ |
302 | |
308 | |
303 | UUID ACC (RW, uuid); // Unique Identifier, survives saves etc. |
309 | UUID ACC (RW, uuid); // Unique Identifier, survives saves etc. |
304 | int ACC (RO, count); |
310 | uint32_t ACC (RO, count); |
305 | object_vector_index ACC (RO, index); // index into objects |
311 | object_vector_index ACC (RO, index); // index into objects |
306 | object_vector_index ACC (RO, active); // index into actives |
312 | object_vector_index ACC (RO, active); // index into actives |
307 | |
313 | |
308 | player_ptr ACC (RW, contr); /* Pointer to the player which control this object, ALWAYS set *iff* type == PLAYER */ |
314 | player_ptr ACC (RW, contr); /* Pointer to the player which control this object, ALWAYS set *iff* type == PLAYER */ |
309 | |
315 | |
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320 | * This is typically the container that the object is in. |
326 | * This is typically the container that the object is in. |
321 | */ |
327 | */ |
322 | object *ACC (RW, more); /* Pointer to the rest of a large body of objects */ |
328 | object *ACC (RW, more); /* Pointer to the rest of a large body of objects */ |
323 | object *head; /* Points to the main object of a large body */ // NO ACC, perl semantics are different |
329 | object *head; /* Points to the main object of a large body */ // NO ACC, perl semantics are different |
324 | key_value *key_values; /* Fields not explictly known by the loader. */ |
330 | key_value *key_values; /* Fields not explictly known by the loader. */ |
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331 | |
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332 | MTH void set_flag (int flagnum) |
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333 | { |
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334 | flag [flagnum] = true; |
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335 | } |
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336 | |
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337 | MTH void clr_flag (int flagnum) |
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338 | { |
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339 | flag [flagnum] = false; |
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340 | } |
325 | |
341 | |
326 | // privates / perl |
342 | // privates / perl |
327 | shstr_tmp kv_get (shstr_tmp key) const; |
343 | shstr_tmp kv_get (shstr_tmp key) const; |
328 | void kv_del (shstr_tmp key); |
344 | void kv_del (shstr_tmp key); |
329 | void kv_set (shstr_tmp key, shstr_tmp value); |
345 | void kv_set (shstr_tmp key, shstr_tmp value); |
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648 | // anywhere. |
664 | // anywhere. |
649 | MTH void expand_tail (); |
665 | MTH void expand_tail (); |
650 | |
666 | |
651 | MTH void create_treasure (treasurelist *tl, int flags = 0); |
667 | MTH void create_treasure (treasurelist *tl, int flags = 0); |
652 | |
668 | |
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669 | // makes sure the player has the named skill, |
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670 | // and also makes it innate if can_use is true. |
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671 | // returns the new skill or 0 if no such skill exists. |
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672 | MTH object *give_skill (shstr_cmp name, bool can_use = false); |
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673 | |
653 | // insert object at same map position as 'where' |
674 | // insert object at same map position as 'where' |
654 | // handles both inventory and map "positions" |
675 | // handles both inventory and map "positions" |
655 | MTH object *insert_at (object *where, object *originator = 0, int flags = 0); |
676 | MTH object *insert_at (object *where, object *originator = 0, int flags = 0); |
656 | // check whether we can put this into the map, respect max_nrof, max_volume, max_items |
677 | // check whether we can put this into the map, respect max_nrof, max_volume, max_items |
657 | MTH bool can_drop_at (maptile *m, int x, int y, object *originator = 0); |
678 | MTH bool can_drop_at (maptile *m, int x, int y, object *originator = 0); |
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756 | MTH int anim_frames () const { return anim ().num_animations; } |
777 | MTH int anim_frames () const { return anim ().num_animations; } |
757 | MTH int anim_facings () const { return anim ().facings; } |
778 | MTH int anim_facings () const { return anim ().facings; } |
758 | |
779 | |
759 | MTH utf8_string as_string (); |
780 | MTH utf8_string as_string (); |
760 | |
781 | |
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782 | // low-level management, statistics, ... |
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783 | static uint32_t ACC (RW, object_count); |
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784 | static uint32_t ACC (RW, free_count); |
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785 | static uint32_t ACC (RW, create_count); |
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786 | static uint32_t ACC (RW, destroy_count); |
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787 | static freelist_item *freelist; |
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788 | MTH static void freelist_free (int count); |
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789 | |
761 | protected: |
790 | protected: |
762 | void link (); |
791 | void link (); |
763 | void unlink (); |
792 | void unlink (); |
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793 | |
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794 | void do_delete (); |
764 | |
795 | |
765 | object (); |
796 | object (); |
766 | ~object (); |
797 | ~object (); |
767 | |
798 | |
768 | private: |
799 | private: |
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805 | */ |
836 | */ |
806 | |
837 | |
807 | //-GPL |
838 | //-GPL |
808 | |
839 | |
809 | INTERFACE_CLASS (archetype) |
840 | INTERFACE_CLASS (archetype) |
810 | struct archetype : object |
841 | struct archetype : object, zero_initialised |
811 | { |
842 | { |
812 | static arch_ptr empty; // the empty_archetype |
843 | static arch_ptr empty; // the empty_archetype |
813 | MTH static void gc (); |
844 | MTH static void gc (); |
814 | |
845 | |
815 | archetype (const_utf8_string name); |
846 | archetype (const_utf8_string name); |
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833 | |
864 | |
834 | // support for archetype loading |
865 | // support for archetype loading |
835 | static archetype *read (object_thawer &f); |
866 | static archetype *read (object_thawer &f); |
836 | MTH static void commit_load (); // commit any objects loaded, resolves cyclic dependencies and more |
867 | MTH static void commit_load (); // commit any objects loaded, resolves cyclic dependencies and more |
837 | static void postpone_arch_ref (arch_ptr &ref, const_utf8_string other_arch); /* postpone other_arch reference */ |
868 | static void postpone_arch_ref (arch_ptr &ref, const_utf8_string other_arch); /* postpone other_arch reference */ |
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869 | |
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870 | protected: |
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871 | void do_delete (); |
838 | }; |
872 | }; |
839 | |
873 | |
840 | // returns whether the object is a dragon player, which are often specialcased |
874 | // returns whether the object is a dragon player, which are often specialcased |
841 | inline bool |
875 | inline bool |
842 | object::is_dragon () const |
876 | object::is_dragon () const |