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/cvs/deliantra/server/include/object.h
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Comparing deliantra/server/include/object.h (file contents):
Revision 1.253 by root, Sun May 9 21:43:41 2010 UTC vs.
Revision 1.254 by root, Fri Jul 2 16:24:24 2010 UTC

60 const char *use_name; /* Name used when describing an item we can use */ 60 const char *use_name; /* Name used when describing an item we can use */
61 const char *nonuse_name; /* Name to describe objects we can't use */ 61 const char *nonuse_name; /* Name to describe objects we can't use */
62} Body_Locations; 62} Body_Locations;
63 63
64extern Body_Locations body_locations[NUM_BODY_LOCATIONS]; 64extern Body_Locations body_locations[NUM_BODY_LOCATIONS];
65
66// for each set of directions (1 == up, 2 == right, 4 == down, 8 == left)
67// contaisn the wall suffix (0, 1_3, 1_4 and so on).
68extern const char *wall_suffix[16];
65 69
66#define NUM_COINS 4 /* number of coin types */ 70#define NUM_COINS 4 /* number of coin types */
67extern const char *const coins[NUM_COINS + 1]; 71extern const char *const coins[NUM_COINS + 1];
68 72
69// restart server when object_count reaches this value 73// restart server when object_count reaches this value

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