… | |
… | |
62 | } Body_Locations; |
62 | } Body_Locations; |
63 | |
63 | |
64 | extern Body_Locations body_locations[NUM_BODY_LOCATIONS]; |
64 | extern Body_Locations body_locations[NUM_BODY_LOCATIONS]; |
65 | |
65 | |
66 | // for each set of directions (1 == up, 2 == right, 4 == down, 8 == left) |
66 | // for each set of directions (1 == up, 2 == right, 4 == down, 8 == left) |
67 | // contaisn the wall suffix (0, 1_3, 1_4 and so on). |
67 | // contains the wall suffix (0, 1_3, 1_4 and so on). |
68 | extern const char *wall_suffix[16]; |
68 | extern const char *wall_suffix[16]; |
69 | |
69 | |
70 | #define NUM_COINS 4 /* number of coin types */ |
70 | #define NUM_COINS 4 /* number of coin types */ |
71 | extern const char *const coins[NUM_COINS + 1]; |
71 | extern const char *const coins[NUM_COINS + 1]; |
72 | |
72 | |