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/cvs/deliantra/server/include/object.h
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Comparing deliantra/server/include/object.h (file contents):
Revision 1.268 by root, Sun Nov 25 14:59:24 2012 UTC vs.
Revision 1.269 by root, Wed Nov 16 22:14:05 2016 UTC

294 294
295 // 8 free bits 295 // 8 free bits
296 296
297 //float ACC (RW, expmul) = 1.0; /* needed experience = (calc_exp*expmul) - means some */ 297 //float ACC (RW, expmul) = 1.0; /* needed experience = (calc_exp*expmul) - means some */
298 // /* races/classes can need less/more exp to gain levels */ 298 // /* races/classes can need less/more exp to gain levels */
299 static const float expmul = 1.0;//D 299 constexpr static const float expmul = 1.0;//D
300 float ACC (RW, move_slow_penalty); /* How much this slows down the object */ 300 float ACC (RW, move_slow_penalty); /* How much this slows down the object */
301 301
302 /* Following are values used by any object */ 302 /* Following are values used by any object */
303 /* this objects turns into or what this object creates */ 303 /* this objects turns into or what this object creates */
304 treasurelist *ACC (RW, randomitems); /* Items to be generated */ 304 treasurelist *ACC (RW, randomitems); /* Items to be generated */

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