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/cvs/deliantra/server/include/object.h
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Comparing deliantra/server/include/object.h (file contents):
Revision 1.74 by elmex, Sat Dec 30 21:07:46 2006 UTC vs.
Revision 1.75 by root, Sat Dec 30 21:17:48 2006 UTC

290 MTH void change_luck (int value); 290 MTH void change_luck (int value);
291 291
292 // info must hold 256 * 3 bytes currently 292 // info must hold 256 * 3 bytes currently
293 const char *debug_desc (char *info) const; 293 const char *debug_desc (char *info) const;
294 MTH const char *debug_desc () const; 294 MTH const char *debug_desc () const;
295 const char *object::flag_desc (char *desc, int len) const; 295 const char *flag_desc (char *desc, int len) const;
296 296
297 MTH bool is_weapon () const { return type == ARROW || type == BOW || type == WEAPON; } 297 MTH bool is_weapon () const { return type == ARROW || type == BOW || type == WEAPON; }
298 MTH bool is_armor () const { return type == ARMOUR || type == SHIELD || type == HELMET 298 MTH bool is_armor () const { return type == ARMOUR || type == SHIELD || type == HELMET
299 || type == CLOAK || type == BOOTS || type == GLOVES 299 || type == CLOAK || type == BOOTS || type == GLOVES
300 || type == BRACERS || type == GIRDLE; } 300 || type == BRACERS || type == GIRDLE; }

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