1 | /*-999 |
1 | /* |
2 | * CrossFire, A Multiplayer Online RPG |
2 | * CrossFire, A Multiplayer Online RPG |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
5 | * Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
… | |
… | |
399 | MTH bool client_visible () const |
399 | MTH bool client_visible () const |
400 | { |
400 | { |
401 | return !invisible && type != PLAYER; |
401 | return !invisible && type != PLAYER; |
402 | } |
402 | } |
403 | |
403 | |
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404 | MTH struct region *region () const; |
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405 | |
404 | protected: |
406 | protected: |
405 | friend struct archetype; |
407 | friend struct archetype; |
406 | |
408 | |
407 | void link (); |
409 | void link (); |
408 | void unlink (); |
410 | void unlink (); |