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175 | char ACC (RW, maplevel)[MAX_BUF]; /* On which level is the player? */ |
175 | char ACC (RW, maplevel)[MAX_BUF]; /* On which level is the player? */ |
176 | char ACC (RW, spellparam)[MAX_BUF]; /* What param to add to spells */ |
176 | char ACC (RW, spellparam)[MAX_BUF]; /* What param to add to spells */ |
177 | |
177 | |
178 | char ACC (RW, own_title)[MAX_NAME]; /* Title the player has chosen for themself */ |
178 | char ACC (RW, own_title)[MAX_NAME]; /* Title the player has chosen for themself */ |
179 | /* Note that for dragon players, this is filled in for them */ |
179 | /* Note that for dragon players, this is filled in for them */ |
180 | char ACC (RW, title)[BIG_NAME]; /* Default title, like fighter, wizard, etc */ |
180 | char ACC (RW, title)[64]; /* Default title, like fighter, wizard, etc */ |
181 | |
181 | |
182 | sint8 levhp[11]; /* What the player gained on that level */ |
182 | sint8 levhp[11]; /* What the player gained on that level */ |
183 | sint8 levsp[11]; /* Same for sp */ |
183 | sint8 levsp[11]; /* Same for sp */ |
184 | sint8 levgrace[11]; /* And same for grace */ |
184 | sint8 levgrace[11]; /* And same for grace */ |
185 | |
185 | |
186 | char ACC (RW, killer)[BIG_NAME]; /* Who killed this player. */ |
186 | char ACC (RW, killer)[64]; /* Who killed this player. */ |
187 | |
187 | |
188 | char write_buf[MAX_BUF]; /* Holds arbitrary input from client */ |
188 | char write_buf[MAX_BUF]; /* Holds arbitrary input from client */ |
189 | char input_buf[MAX_BUF]; /* Holds command to run */ |
189 | char input_buf[MAX_BUF]; /* Holds command to run */ |
190 | char ACC (RW, password)[16]; /* 2 (seed) + 11 (crypted) + 1 (EOS) + 2 (safety) = 16 */ |
190 | char ACC (RW, password)[16]; /* 2 (seed) + 11 (crypted) + 1 (EOS) + 2 (safety) = 16 */ |
191 | |
191 | |