--- deliantra/server/include/player.h 2006/12/31 21:26:18 1.40 +++ deliantra/server/include/player.h 2007/01/04 00:08:07 1.41 @@ -116,7 +116,6 @@ player *ACC (RW, next); /* Pointer to next player, NULL if this is last */ client_ptr ACC (RO, ns); /* Socket information for this player */ object_ptr ACC (RW, ob); /* The object representing the player */ - maptile *loading; /* When entering a map in progress of loading, not really used */ rangetype ACC (RW, shoottype); /* Which range-attack is being used by player */ bowtype_t ACC (RW, bowtype); /* which firemode? */ petmode_t ACC (RW, petmode); /* which petmode? */