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178 | |
178 | |
179 | // wether the player can "see" this mapspace or not, decided by los |
179 | // wether the player can "see" this mapspace or not, decided by los |
180 | // 0 - nothing see, 100 - fully visible |
180 | // 0 - nothing see, 100 - fully visible |
181 | MTH sint8 visibility_at (maptile *map, int x, int y) const; |
181 | MTH sint8 visibility_at (maptile *map, int x, int y) const; |
182 | |
182 | |
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183 | MTH void set_skill (object *skill, object *ob = 0); |
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184 | |
183 | MTH void connect (client *ns); |
185 | MTH void connect (client *ns); |
184 | MTH void disconnect (); |
186 | MTH void disconnect (); |
185 | |
187 | |
186 | MTH void activate (); |
188 | MTH void activate (); |
187 | MTH void deactivate (); |
189 | MTH void deactivate (); |