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82 | } party_kills[PARTY_KILL_LOG]; |
82 | } party_kills[PARTY_KILL_LOG]; |
83 | |
83 | |
84 | sint64 ACC (RW, total_exp); |
84 | sint64 ACC (RW, total_exp); |
85 | uint32 ACC (RW, kills); |
85 | uint32 ACC (RW, kills); |
86 | }; |
86 | }; |
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87 | |
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88 | // used for pet monster logic etc. |
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89 | static bool |
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90 | same_party (partylist *a, partylist *b) |
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91 | { |
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92 | return a == b && a; |
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93 | } |
87 | |
94 | |
88 | INTERFACE_CLASS (player) |
95 | INTERFACE_CLASS (player) |
89 | struct player : zero_initialised, attachable |
96 | struct player : zero_initialised, attachable |
90 | { |
97 | { |
91 | client *ACC (RO, ns); /* Socket information for this player */ |
98 | client *ACC (RO, ns); /* Socket information for this player */ |