--- deliantra/server/include/player.h 2006/12/15 20:08:45 1.27 +++ deliantra/server/include/player.h 2006/12/20 09:14:22 1.29 @@ -1,4 +1,3 @@ - /* CrossFire, A Multiplayer game for X-windows @@ -148,7 +147,6 @@ uint32 ACC (RO, peaceful):1; /* If set, won't attack friendly creatures */ uint32 ACC (RO, hidden):1; /* If True, player (DM) is hidden from view */ uint32 ACC (RO, explore):1; /* if True, player is in explore mode */ - uint32 ACC (RO, no_shout):1; /* if True, player is *not* able to use shout command */ object_ptr last_skill_ob[NUM_SKILLS]; /* the exp object */ sint64 last_skill_exp[NUM_SKILLS]; /* shadow register. if != exp. obj update client */