--- deliantra/server/include/player.h 2006/12/09 16:11:09 1.20 +++ deliantra/server/include/player.h 2006/12/13 01:39:32 1.21 @@ -167,7 +167,6 @@ sint16 last_resist[NROFATTACKS]; /* last resist values sent to client */ int Swap_First; /* First stat player has selected to swap */ object_ptr ACC (RW, last_used); /* Pointer to object last picked or applied */ - uint32 last_used_id; /* Safety measures to be sure it's the same */ sint16 ACC (RW, bed_x), ACC (RW, bed_y); /* x,y - coordinates of respawn (savebed) */ char ACC (RW, savebed_map)[MAX_BUF]; /* map where player will respawn after death */