--- deliantra/server/include/player.h 2006/12/31 21:26:18 1.40 +++ deliantra/server/include/player.h 2007/01/06 14:42:30 1.42 @@ -1,6 +1,7 @@ /* CrossFire, A Multiplayer game for X-windows + Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team Copyright (C) 2002 Mark Wedel & Crossfire Development Team Copyright (C) 1992 Frank Tore Johansen @@ -116,7 +117,6 @@ player *ACC (RW, next); /* Pointer to next player, NULL if this is last */ client_ptr ACC (RO, ns); /* Socket information for this player */ object_ptr ACC (RW, ob); /* The object representing the player */ - maptile *loading; /* When entering a map in progress of loading, not really used */ rangetype ACC (RW, shoottype); /* Which range-attack is being used by player */ bowtype_t ACC (RW, bowtype); /* which firemode? */ petmode_t ACC (RW, petmode); /* which petmode? */