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210 | MTH void deactivate (); |
210 | MTH void deactivate (); |
211 | |
211 | |
212 | // enters the initial map, after login or creation |
212 | // enters the initial map, after login or creation |
213 | MTH void enter_map (); |
213 | MTH void enter_map (); |
214 | |
214 | |
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215 | MTH void chargen_race_done (); |
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216 | MTH void chargen_race_next (); |
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217 | |
215 | ~player (); |
218 | ~player (); |
216 | |
219 | |
217 | private: |
220 | private: |
218 | void set_object (object *op); |
221 | void set_object (object *op); |
219 | player (); |
222 | player (); |
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222 | typedef object_vector<player, &player::active> playervec; |
225 | typedef object_vector<player, &player::active> playervec; |
223 | |
226 | |
224 | extern playervec players; |
227 | extern playervec players; |
225 | |
228 | |
226 | #define for_all_players(var) \ |
229 | #define for_all_players(var) \ |
227 | for (int _i = 0; _i < players.size (); ++_i) \ |
230 | for (unsigned _i = 0; _i < players.size (); ++_i) \ |
228 | declvar (player *, var, players [_i]) |
231 | declvar (player *, var, players [_i]) |
229 | |
232 | |