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/cvs/deliantra/server/include/player.h
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Comparing deliantra/server/include/player.h (file contents):
Revision 1.71 by root, Sat Aug 25 22:19:26 2007 UTC vs.
Revision 1.72 by root, Sat Sep 1 08:03:45 2007 UTC

210 } 210 }
211 211
212 // a prominent box that can easily be escaped away or so 212 // a prominent box that can easily be escaped away or so
213 // should be used for informative output such as who, maps etc. 213 // should be used for informative output such as who, maps etc.
214 // will stay on-screen 214 // will stay on-screen
215 void infobox (const char *title, const char *msg, int color = NDI_BLACK) 215 void infobox (const char *title, const char *msg, int color = NDI_BLACK);
216 {
217 send_msg (NDI_REPLY, LOG_CHANNEL, msg);
218 }
219 216
220 // a prominent msg that signifies some important event, 217 // a prominent msg that signifies some important event,
221 // an improvement potion effect potion. should not be long. 218 // an improvement potion effect potion. should not be long.
222 // might time out after a while 219 // might time out after a while
223 void statusmsg (const char *msg, int color = NDI_BLACK) 220 void statusmsg (const char *msg, int color = NDI_BLACK);
224 {
225 send_msg (NDI_REPLY | color, INFO_CHANNEL, msg);
226 }
227 221
228 // a prominent box that signifies some error such as a failed 222 // a prominent box that signifies some error such as a failed
229 // improvement potion. should not be long. 223 // improvement potion. should not be long.
230 void failmsg (const char *msg, int color = NDI_RED) 224 void failmsg (const char *msg, int color = NDI_RED);
231 {
232 play_sound (sound_find ("generic_failure"));
233 statusmsg (msg, color);
234 }
235 225
236 ~player (); 226 ~player ();
237 227
238private: 228private:
239 void set_object (object *op); 229 void set_object (object *op);

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