--- deliantra/server/include/player.h 2006/12/15 20:07:02 1.26 +++ deliantra/server/include/player.h 2006/12/16 17:16:51 1.28 @@ -19,7 +19,7 @@ along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - The authors can be reached via e-mail at crossfire.de + The authors can be reached via e-mail at crossfire@schmorp.de */ #define NUM_OUTPUT_BUFS 5 @@ -148,7 +148,6 @@ uint32 ACC (RO, peaceful):1; /* If set, won't attack friendly creatures */ uint32 ACC (RO, hidden):1; /* If True, player (DM) is hidden from view */ uint32 ACC (RO, explore):1; /* if True, player is in explore mode */ - uint32 ACC (RO, no_shout):1; /* if True, player is *not* able to use shout command */ object_ptr last_skill_ob[NUM_SKILLS]; /* the exp object */ sint64 last_skill_exp[NUM_SKILLS]; /* shadow register. if != exp. obj update client */