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/cvs/deliantra/server/include/player.h
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Comparing deliantra/server/include/player.h (file contents):
Revision 1.51 by root, Mon Apr 30 04:25:30 2007 UTC vs.
Revision 1.52 by root, Mon Apr 30 05:54:14 2007 UTC

178 178
179 // wether the player can "see" this mapspace or not, decided by los 179 // wether the player can "see" this mapspace or not, decided by los
180 // 0 - nothing see, 100 - fully visible 180 // 0 - nothing see, 100 - fully visible
181 MTH sint8 visibility_at (maptile *map, int x, int y) const; 181 MTH sint8 visibility_at (maptile *map, int x, int y) const;
182 182
183 MTH void set_skill (object *skill, object *ob = 0);
184
183 MTH void connect (client *ns); 185 MTH void connect (client *ns);
184 MTH void disconnect (); 186 MTH void disconnect ();
185 187
186 MTH void activate (); 188 MTH void activate ();
187 MTH void deactivate (); 189 MTH void deactivate ();

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