--- deliantra/server/include/player.h 2007/11/08 19:43:24 1.74 +++ deliantra/server/include/player.h 2007/12/28 12:44:45 1.75 @@ -212,16 +212,16 @@ // a prominent box that can easily be escaped away or so // should be used for informative output such as who, maps etc. // will stay on-screen - void infobox (const char *title, const char *msg, int color = NDI_BLACK); + MTH void infobox (const char *title, const char *msg, int color = NDI_BLACK); // a prominent msg that signifies some important event, // an improvement potion effect potion. should not be long. // might time out after a while - void statusmsg (const char *msg, int color = NDI_BLACK); + MTH void statusmsg (const char *msg, int color = NDI_BLACK); // a prominent box that signifies some error such as a failed // improvement potion. should not be long. - void failmsg (const char *msg, int color = NDI_RED); + MTH void failmsg (const char *msg, int color = NDI_RED); ~player ();