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/cvs/deliantra/server/include/player.h
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Comparing deliantra/server/include/player.h (file contents):
Revision 1.84 by root, Thu Sep 25 22:58:13 2008 UTC vs.
Revision 1.89 by root, Sat Dec 27 08:01:07 2008 UTC

164 uint16 ACC (RW, outputs_count); /* Print if this count is exceeded */ 164 uint16 ACC (RW, outputs_count); /* Print if this count is exceeded */
165 object_ptr ACC (RW, mark); /* marked object */ 165 object_ptr ACC (RW, mark); /* marked object */
166 /* Special DM fields */ 166 /* Special DM fields */
167 tag_t *stack_items; /* Item stack for patch/dump/... commands */ 167 tag_t *stack_items; /* Item stack for patch/dump/... commands */
168 int ACC (RW, stack_position); /* Current stack position, 0 for no item */ 168 int ACC (RW, stack_position); /* Current stack position, 0 for no item */
169 sint8 blocked_los[MAP_CLIENT_X][MAP_CLIENT_Y]; /* array showing what spaces */ 169 sint8 los[MAP_CLIENT_X][MAP_CLIENT_Y]; /* array showing what spaces */
170 /* the player can see. For maps smaller than */ 170 /* the player can see. For maps smaller than */
171 /* MAP_CLIENT_.., the upper left is used */ 171 /* MAP_CLIENT_.., the center is used */
172
173 // return the los value for the given coordinate
174 MTH sint8 blocked_los (int dx, int dy) const
175 {
176 dx += LOS_X0;
177 dy += LOS_Y0;
178
179 return 0 <= dx && dx < MAP_CLIENT_X
180 && 0 <= dy && dy < MAP_CLIENT_Y
181 ? los[dx][dy] : LOS_BLOCKED;
182 }
183
184 // unchecked variant
185 sint8 blocked_los_uc (int dx, int dy) const
186 {
187 return los[dx + LOS_X0][dy + LOS_Y0];
188 }
189
190 MTH void clear_los (sint8 value = LOS_BLOCKED);
191 MTH void update_los ();
172 192
173 shstr ACC (RW, invis_race); /* What race invisible to? */ 193 shstr ACC (RW, invis_race); /* What race invisible to? */
174 194
175 MTH const char *killer_name () const; // makes a string out of ->killer 195 MTH const char *killer_name () const; // makes a string out of ->killer
176 196
199 if (ns) 219 if (ns)
200 ns->play_sound (sound, dx, dy); 220 ns->play_sound (sound, dx, dy);
201 } 221 }
202 222
203 // wether the player can "see" this mapspace or not, decided by los 223 // wether the player can "see" this mapspace or not, decided by los
204 // 0 - nothing see, 100 - fully visible 224 // 0 - bright, 3 dark, 4 too dark, 100 blocked or out of range
205 MTH sint8 visibility_at (maptile *map, int x, int y) const; 225 MTH sint8 darkness_at (maptile *map, int x, int y) const;
206 226
207 MTH void connect (client *ns); 227 MTH void connect (client *ns);
208 MTH void disconnect (); 228 MTH void disconnect ();
209 229
210 MTH void activate (); 230 MTH void activate ();
247 267
248#define for_all_players(var) \ 268#define for_all_players(var) \
249 for (unsigned _i = 0; _i < ::players.size (); ++_i) \ 269 for (unsigned _i = 0; _i < ::players.size (); ++_i) \
250 statementvar (player *, var, ::players [_i]) 270 statementvar (player *, var, ::players [_i])
251 271
272#define for_all_players_on_map(var,mapp) \
273 for_all_players(var) \
274 if ((var)->ob->map == (mapp))
275
252inline void 276inline void
253object::statusmsg (const char *msg, int color) 277object::statusmsg (const char *msg, int color)
254{ 278{
255 if (expect_true (contr)) contr->statusmsg (msg, color); 279 if (expect_true (contr)) contr->statusmsg (msg, color);
256} 280}

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