--- deliantra/server/include/player.h 2007/05/28 21:15:56 1.59 +++ deliantra/server/include/player.h 2007/06/03 17:05:36 1.60 @@ -132,6 +132,7 @@ object_ptr ACC (RW, combat_ob); // which weapon/bow/skill to use for direct attacks object_ptr ACC (RW, ranged_ob); // which skill/item/spell to use for ranged attacks object_ptr ACC (RW, golem); // the currently controlled golem + object_ptr ACC (RW, observe); // the object that is being observed (or 0) sint16 ACC (RW, bed_x), ACC (RW, bed_y); /* x,y - coordinates of respawn (savebed) */ shstr ACC (RW, savebed_map); /* map where player will respawn after death */ @@ -194,6 +195,8 @@ MTH void chargen_race_done (); MTH void chargen_race_next (); + MTH void set_observe (object *ob); + ~player (); private: