… | |
… | |
43 | /*****************************************************************************/ |
43 | /*****************************************************************************/ |
44 | #ifndef WIN32 |
44 | #ifndef WIN32 |
45 | #include <dirent.h> |
45 | #include <dirent.h> |
46 | #endif |
46 | #endif |
47 | |
47 | |
48 | /*****************************************************************************/ |
|
|
49 | /* Event ID codes. I sorted them to present local events first, but it is */ |
|
|
50 | /* just a 'cosmetic' thing. */ |
|
|
51 | /*****************************************************************************/ |
|
|
52 | /*****************************************************************************/ |
|
|
53 | /* Local events. Those are always linked to a specific object. */ |
|
|
54 | /*****************************************************************************/ |
|
|
55 | // how about making this an enum |
|
|
56 | #define EVENT_NONE 0 /* No event. This exists only to reserve the "0". */ |
|
|
57 | #define EVENT_APPLY 1 /* Object applied-unapplied. */ |
|
|
58 | #define EVENT_ATTACK 2 /* Monster attacked or Scripted Weapon used. */ |
|
|
59 | #define EVENT_DEATH 3 /* Player or monster dead. */ |
|
|
60 | #define EVENT_DROP 4 /* Object dropped on the floor. */ |
|
|
61 | #define EVENT_PICKUP 5 /* Object picked up. */ |
|
|
62 | #define EVENT_SAY 6 /* Someone speaks. */ |
|
|
63 | #define EVENT_STOP 7 /* Thrown object stopped. */ |
|
|
64 | #define EVENT_TIME 8 /* Triggered each time the object can react/move. */ |
|
|
65 | #define EVENT_THROW 9 /* Object is thrown. */ |
|
|
66 | #define EVENT_TRIGGER 10 /* Button pushed, lever pulled, etc. */ |
|
|
67 | #define EVENT_CLOSE 11 /* Container closed. */ |
|
|
68 | #define EVENT_TIMER 12 /* Timer connected triggered it. */ |
|
|
69 | #define EVENT_MOVE 28 /* Monster move */ |
|
|
70 | /*****************************************************************************/ |
|
|
71 | /* Global events. Those are never linked to a specific object. */ |
|
|
72 | /*****************************************************************************/ |
|
|
73 | #define EVENT_BORN 13 /* A new character has been created. */ |
|
|
74 | #define EVENT_CLOCK 14 /* Global time event. */ |
|
|
75 | #define EVENT_CRASH 15 /* Triggered when the server crashes. Not recursive*/ |
|
|
76 | #define EVENT_PLAYER_DEATH 16 /* Global Death event */ |
|
|
77 | #define EVENT_GKILL 17 /* Triggered when anything got killed by anyone. */ |
|
|
78 | #define EVENT_LOGIN 18 /* Player login. */ |
|
|
79 | #define EVENT_LOGOUT 19 /* Player logout. */ |
|
|
80 | #define EVENT_MAPENTER 20 /* A player entered a map. */ |
|
|
81 | #define EVENT_MAPLEAVE 21 /* A player left a map. */ |
|
|
82 | #define EVENT_MAPRESET 22 /* A map is resetting. */ |
|
|
83 | #define EVENT_REMOVE 23 /* A Player character has been removed. */ |
|
|
84 | #define EVENT_SHOUT 24 /* A player 'shout' something. */ |
|
|
85 | #define EVENT_TELL 25 /* A player 'tell' something. */ |
|
|
86 | #define EVENT_MUZZLE 26 /* A player was Muzzled (no_shout set). */ |
|
|
87 | #define EVENT_KICK 27 /* A player was Kicked by a DM */ |
|
|
88 | #define EVENT_FREE_OB 29 /* Object destroyed */ |
|
|
89 | /* should add FREE_MAP, FREE_PLAYER */ |
|
|
90 | |
|
|
91 | #define NR_EVENTS 30 |
48 | #define NR_EVENTS 42 |
92 | |
49 | |
93 | #include <stdarg.h> |
50 | #include <stdarg.h> |
94 | |
51 | |
95 | #define CFAPI_NONE 0 |
52 | #define CFAPI_NONE 0 |
96 | #define CFAPI_INT 1 |
53 | #define CFAPI_INT 1 |
… | |
… | |
104 | #define CFAPI_PARCH 9 |
61 | #define CFAPI_PARCH 9 |
105 | #define CFAPI_FUNC 10 |
62 | #define CFAPI_FUNC 10 |
106 | #define CFAPI_PPLAYER 11 |
63 | #define CFAPI_PPLAYER 11 |
107 | #define CFAPI_PPARTY 12 |
64 | #define CFAPI_PPARTY 12 |
108 | #define CFAPI_PREGION 13 |
65 | #define CFAPI_PREGION 13 |
|
|
66 | #define CFAPI_INT16 14 |
109 | |
67 | |
110 | typedef void* (*f_plug_api) (int* type, ...); |
68 | typedef void* (*f_plug_api) (int* type, ...); |
111 | typedef int (*f_plug_postinit) (void); |
69 | typedef int (*f_plug_postinit) (void); |
112 | typedef int (*f_plug_init)(const char* iversion, f_plug_api gethooksptr); |
70 | typedef int (*f_plug_init)(const char* iversion, f_plug_api gethooksptr); |
113 | |
71 | |