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54 | /*****************************************************************************/ |
54 | /*****************************************************************************/ |
55 | // how about making this an enum |
55 | // how about making this an enum |
56 | #define EVENT_NONE 0 /* No event. This exists only to reserve the "0". */ |
56 | #define EVENT_NONE 0 /* No event. This exists only to reserve the "0". */ |
57 | #define EVENT_APPLY 1 /* Object applied-unapplied. */ |
57 | #define EVENT_APPLY 1 /* Object applied-unapplied. */ |
58 | #define EVENT_ATTACK 2 /* Monster attacked or Scripted Weapon used. */ |
58 | #define EVENT_ATTACK 2 /* Monster attacked or Scripted Weapon used. */ |
59 | #define EVENT_DEATH 3 /* Player or monster dead. */ |
59 | #define EVENT_DEATH 3 |
60 | #define EVENT_DROP 4 /* Object dropped on the floor. */ |
60 | #define EVENT_DROP 4 /* Object dropped on the floor. */ |
61 | #define EVENT_PICKUP 5 /* Object picked up. */ |
61 | #define EVENT_PICKUP 5 /* Object picked up. */ |
62 | #define EVENT_SAY 6 /* Someone speaks. */ |
62 | #define EVENT_SAY 6 /* Someone speaks. */ |
63 | #define EVENT_STOP 7 /* Thrown object stopped. */ |
63 | #define EVENT_STOP 7 /* Thrown object stopped. */ |
64 | #define EVENT_TIME 8 /* Triggered each time the object can react/move. */ |
64 | #define EVENT_TIME 8 /* Triggered each time the object can react/move. */ |
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68 | #define EVENT_TIMER 12 /* Timer connected triggered it. */ |
68 | #define EVENT_TIMER 12 /* Timer connected triggered it. */ |
69 | #define EVENT_MOVE 28 /* Monster move */ |
69 | #define EVENT_MOVE 28 /* Monster move */ |
70 | /*****************************************************************************/ |
70 | /*****************************************************************************/ |
71 | /* Global events. Those are never linked to a specific object. */ |
71 | /* Global events. Those are never linked to a specific object. */ |
72 | /*****************************************************************************/ |
72 | /*****************************************************************************/ |
73 | #define EVENT_BORN 13 /* A new character has been created. */ |
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74 | #define EVENT_CLOCK 14 /* Global time event. */ |
73 | #define EVENT_CLOCK 14 /* Global time event. */ |
75 | #define EVENT_CRASH 15 /* Triggered when the server crashes. Not recursive*/ |
74 | #define EVENT_CRASH 15 /* Triggered when the server crashes. Not recursive*/ |
76 | #define EVENT_PLAYER_DEATH 16 /* Global Death event */ |
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77 | #define EVENT_GKILL 17 /* Triggered when anything got killed by anyone. */ |
75 | #define EVENT_GKILL 17 /* Triggered when anything got killed by anyone. */ |
78 | #define EVENT_LOGIN 18 /* Player login. */ |
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79 | #define EVENT_LOGOUT 19 /* Player logout. */ |
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80 | #define EVENT_MAPENTER 20 /* A player entered a map. */ |
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81 | #define EVENT_MAPLEAVE 21 /* A player left a map. */ |
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82 | #define EVENT_MAPRESET 22 /* A map is resetting. */ |
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83 | #define EVENT_REMOVE 23 /* A Player character has been removed. */ |
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84 | #define EVENT_SHOUT 24 /* A player 'shout' something. */ |
76 | #define EVENT_SHOUT 24 /* A player 'shout' something. */ |
85 | #define EVENT_TELL 25 /* A player 'tell' something. */ |
77 | #define EVENT_TELL 25 /* A player 'tell' something. */ |
86 | #define EVENT_MUZZLE 26 /* A player was Muzzled (no_shout set). */ |
78 | #define EVENT_MUZZLE 26 /* A player was Muzzled (no_shout set). */ |
87 | #define EVENT_KICK 27 /* A player was Kicked by a DM */ |
79 | #define EVENT_KICK 27 /* A player was Kicked by a DM */ |
88 | #define EVENT_FREE_OB 29 /* Object destroyed */ |
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89 | #define EVENT_MAPLOAD 30 /* Original map has been loaded */ |
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90 | #define EVENT_MAPOUT 31 /* Map has been swapped out */ |
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91 | #define EVENT_MAPIN 32 /* Temporary map has been swapped in */ |
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92 | #define EVENT_MAPCLEAN 33 /* Temporary map will be deleted */ |
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93 | #define EVENT_PLAYER_LOAD 34 /* Player was just loaded from disk */ |
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94 | #define EVENT_PLAYER_SAVE 35 /* Player was just saved to disk */ |
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95 | #define EVENT_PLAYER_USE_SKILL 36 /* player was just trying to use a skill */ |
80 | #define EVENT_PLAYER_USE_SKILL 36 /* player was just trying to use a skill */ |
96 | #define EVENT_MONSTER_USE_SKILL 37 /* monster was just trying to use a skill*/ |
81 | #define EVENT_MONSTER_USE_SKILL 37 /* monster was just trying to use a skill*/ |
97 | #define EVENT_FIND_UNARMED_SKILL 38 /* lets a plugin find the unarmed skill */ |
82 | #define EVENT_FIND_UNARMED_SKILL 38 /* lets a plugin find the unarmed skill */ |
98 | #define EVENT_EXTCMD 39 /* Low-Level socket command */ |
83 | #define EVENT_EXTCMD 39 /* Low-Level socket command */ |
99 | #define EVENT_CAST_SPELL 40 /* Something successfully casted a spell */ |
84 | #define EVENT_CAST_SPELL 40 /* Something successfully casted a spell */ |