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/cvs/deliantra/server/include/plugin.h
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Comparing deliantra/server/include/plugin.h (file contents):
Revision 1.11 by root, Fri Aug 25 13:24:50 2006 UTC vs.
Revision 1.12 by root, Fri Aug 25 17:11:53 2006 UTC

54/*****************************************************************************/ 54/*****************************************************************************/
55// how about making this an enum 55// how about making this an enum
56#define EVENT_NONE 0 /* No event. This exists only to reserve the "0". */ 56#define EVENT_NONE 0 /* No event. This exists only to reserve the "0". */
57#define EVENT_APPLY 1 /* Object applied-unapplied. */ 57#define EVENT_APPLY 1 /* Object applied-unapplied. */
58#define EVENT_ATTACK 2 /* Monster attacked or Scripted Weapon used. */ 58#define EVENT_ATTACK 2 /* Monster attacked or Scripted Weapon used. */
59#define EVENT_DEATH 3 59/*NOT GENERATED*/#define EVENT_DEATH 3
60#define EVENT_DROP 4 /* Object dropped on the floor. */ 60#define EVENT_DROP 4 /* Object dropped on the floor. */
61#define EVENT_PICKUP 5 /* Object picked up. */ 61#define EVENT_PICKUP 5 /* Object picked up. */
62#define EVENT_SAY 6 /* Someone speaks. */ 62#define EVENT_SAY 6 /* Someone speaks. */
63#define EVENT_STOP 7 /* Thrown object stopped. */ 63#define EVENT_STOP 7 /* Thrown object stopped. */
64#define EVENT_TIME 8 /* Triggered each time the object can react/move. */ 64#define EVENT_TIME 8 /* Triggered each time the object can react/move. */
70/*****************************************************************************/ 70/*****************************************************************************/
71/* Global events. Those are never linked to a specific object. */ 71/* Global events. Those are never linked to a specific object. */
72/*****************************************************************************/ 72/*****************************************************************************/
73#define EVENT_CLOCK 14 /* Global time event. */ 73#define EVENT_CLOCK 14 /* Global time event. */
74#define EVENT_CRASH 15 /* Triggered when the server crashes. Not recursive*/ 74#define EVENT_CRASH 15 /* Triggered when the server crashes. Not recursive*/
75#define EVENT_GKILL 17 /* Triggered when anything got killed by anyone. */
76#define EVENT_SHOUT 24 /* A player 'shout' something. */ 75#define EVENT_SHOUT 24 /* A player 'shout' something. */
77#define EVENT_TELL 25 /* A player 'tell' something. */ 76#define EVENT_TELL 25 /* A player 'tell' something. */
78#define EVENT_MUZZLE 26 /* A player was Muzzled (no_shout set). */ 77#define EVENT_MUZZLE 26 /* A player was Muzzled (no_shout set). */
79#define EVENT_KICK 27 /* A player was Kicked by a DM */ 78#define EVENT_KICK 27 /* A player was Kicked by a DM */
80#define EVENT_PLAYER_USE_SKILL 36 /* player was just trying to use a skill */ 79//#define EVENT_PLAYER_USE_SKILL 36 /* player was just trying to use a skill */
81#define EVENT_MONSTER_USE_SKILL 37 /* monster was just trying to use a skill*/ 80//#define EVENT_MONSTER_USE_SKILL 37 /* monster was just trying to use a skill*/
82#define EVENT_FIND_UNARMED_SKILL 38 /* lets a plugin find the unarmed skill */ 81#define EVENT_FIND_UNARMED_SKILL 38 /* lets a plugin find the unarmed skill */
83#define EVENT_EXTCMD 39 /* Low-Level socket command */
84#define EVENT_CAST_SPELL 40 /* Something successfully casted a spell */
85#define EVENT_DROP_ON 41 /* Something was dropped on this (floor) */ 82#define EVENT_DROP_ON 41 /* Something was dropped on this (floor) */
86/* should add FREE_MAP, FREE_PLAYER */ 83/* should add FREE_MAP, FREE_PLAYER */
87 84
88#define NR_EVENTS 42 85#define NR_EVENTS 42
89 86

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