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88 | #define EVENT_FREE_OB 29 /* Object destroyed */ |
88 | #define EVENT_FREE_OB 29 /* Object destroyed */ |
89 | #define EVENT_MAPLOAD 30 /* Original map has been loaded */ |
89 | #define EVENT_MAPLOAD 30 /* Original map has been loaded */ |
90 | #define EVENT_MAPOUT 31 /* Map has been swapped out */ |
90 | #define EVENT_MAPOUT 31 /* Map has been swapped out */ |
91 | #define EVENT_MAPIN 32 /* Temporary map has been swapped in */ |
91 | #define EVENT_MAPIN 32 /* Temporary map has been swapped in */ |
92 | #define EVENT_MAPCLEAN 33 /* Temporary map will be deleted */ |
92 | #define EVENT_MAPCLEAN 33 /* Temporary map will be deleted */ |
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93 | #define EVENT_PLAYER_LOAD 34 /* Player was just loaded from disk */ |
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94 | #define EVENT_PLAYER_SAVE 35 /* Player was just saved to disk */ |
93 | /* should add FREE_MAP, FREE_PLAYER */ |
95 | /* should add FREE_MAP, FREE_PLAYER */ |
94 | |
96 | |
95 | #define NR_EVENTS 34 |
97 | #define NR_EVENTS 36 |
96 | |
98 | |
97 | #include <stdarg.h> |
99 | #include <stdarg.h> |
98 | |
100 | |
99 | #define CFAPI_NONE 0 |
101 | #define CFAPI_NONE 0 |
100 | #define CFAPI_INT 1 |
102 | #define CFAPI_INT 1 |