… | … | ||
---|---|---|---|
10 | walk_on | 10 | walk_on |
11 | walk_off | 11 | walk_off |
12 | fly_on | 12 | fly_on |
13 | fly_off | 13 | fly_off |
14 | flying | 14 | flying |
15 | |||
16 | attack_skill | ||
17 | ranged_skill | ||
15 | 18 | ||
16 | ac | 19 | ac |
17 | activate_on_push | 20 | activate_on_push |
18 | activate_on_release | 21 | activate_on_release |
19 | alive | 22 | alive |
… | … | ||
100 | has_ready_range | 103 | has_ready_range |
101 | hitback | 104 | hitback |
102 | hp | 105 | hp |
103 | identified | 106 | identified |
104 | immune | 107 | immune |
108 | inherit | ||
105 | int | 109 | int |
106 | inv_locked | 110 | inv_locked |
107 | invisible | 111 | invisible |
108 | is_animated | 112 | is_animated |
109 | is_blind | 113 | is_blind |
… | … | ||
172 | path_repelled | 176 | path_repelled |
173 | perm_exp | 177 | perm_exp |
174 | pick_up | 178 | pick_up |
175 | player_sold | 179 | player_sold |
176 | pow | 180 | pow |
181 | precious | ||
177 | protected | 182 | protected |
178 | race | 183 | race |
179 | random_move | 184 | random_move |
180 | random_movement | 185 | random_movement |
181 | randomitems | 186 | randomitems |
… | … | ||
230 | str | 235 | str |
231 | subtype | 236 | subtype |
232 | tear_down | 237 | tear_down |
233 | title | 238 | title |
234 | tooltype | 239 | tooltype |
235 | treasure | 240 | treasure_env |
236 | type | 241 | type |
237 | unaggressive | 242 | unaggressive |
238 | undead | 243 | undead |
239 | unique | 244 | unique |
240 | unpaid | 245 | unpaid |
… | … | ||
250 | wis | 255 | wis |
251 | wiz | 256 | wiz |
252 | x | 257 | x |
253 | xrays | 258 | xrays |
254 | y | 259 | y |
255 | |||
256 | Object | ||
257 | Str | ||
258 | Dex | ||
259 | Con | ||
260 | Wis | ||
261 | Cha | ||
262 | Int | ||
263 | Pow | ||
264 | More | ||
265 | 260 | ||
266 | maplore | 261 | maplore |
267 | endmaplore | 262 | endmaplore |
268 | enter_x | 263 | enter_x |
269 | enter_y | 264 | enter_y |
… | … | ||
301 | map | 296 | map |
302 | savebed_map | 297 | savebed_map |
303 | bed_x | 298 | bed_x |
304 | bed_y | 299 | bed_y |
305 | password | 300 | password |
306 | shoottype | ||
307 | bowtype | 301 | bowtype |
308 | petmode | 302 | petmode |
309 | gen_hp | 303 | gen_hp |
310 | gen_sp | 304 | gen_sp |
311 | gen_grace | 305 | gen_grace |
… | … | ||
319 | unapply | 313 | unapply |
320 | weapon_sp | 314 | weapon_sp |
321 | lev_array | 315 | lev_array |
322 | endplst | 316 | endplst |
323 | 317 | ||
324 | color_fg | ||
325 | color_bg | ||
326 | visibility | 318 | visibility |
327 | magicmap | 319 | magicmap |
328 | 320 | ||
321 | match | ||
329 | parent | 322 | parent |
330 | longname | 323 | longname |
331 | jail_map | 324 | jail_map |
332 | jail_x | 325 | jail_x |
333 | jail_y | 326 | jail_y |
334 | fallback | 327 | fallback |
335 | nomore | 328 | nomore |
329 | |||
330 | chance | ||
331 | mods | ||
332 | diff | ||
333 | saves | ||
334 | description | ||
335 | density | ||
336 | damage | ||
337 | |||
338 | anim | ||
339 | mina | ||
340 | facings | ||
341 | player | ||
342 | |||
343 | allowed | ||
344 | keycode | ||
345 | trans | ||
346 | yield | ||
347 | ingred | ||
348 | cauldron | ||
349 | |||
350 | Str | ||
351 | Dex | ||
352 | Con | ||
353 | Wis | ||
354 | Cha | ||
355 | Int | ||
356 | Pow | ||
357 | |||
358 | treasure | ||
359 | treasureone | ||
360 | list | ||
361 | change_name | ||
362 | change_title | ||
363 | change_slaying | ||
364 | yes | ||
365 | no | ||
336 | ); | 366 | ); |
337 | 367 | ||
338 | open GPERF, "|-", "exec $ARG{GPERF} -m50 >kw_hash.h" | 368 | open GPERF, "|-", "exec $ARG{GPERF} -m50 >kw_hash.h" |
339 | or die "$ARGV{GPERF}: $!"; | 369 | or die "$ARGV{GPERF}: $!"; |
340 | 370 |
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+ | Added lines |
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> | Changed lines |