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Comparing deliantra/server/include/preprocess (file contents):
Revision 1.15 by root, Mon Jan 29 15:04:21 2007 UTC vs.
Revision 1.28 by root, Thu May 17 14:14:55 2007 UTC

10 walk_on 10 walk_on
11 walk_off 11 walk_off
12 fly_on 12 fly_on
13 fly_off 13 fly_off
14 flying 14 flying
15
16 attack_skill
17 ranged_skill
15 18
16 ac 19 ac
17 activate_on_push 20 activate_on_push
18 activate_on_release 21 activate_on_release
19 alive 22 alive
39 body_shoulder 42 body_shoulder
40 body_foot 43 body_foot
41 body_hand 44 body_hand
42 body_wrist 45 body_wrist
43 body_waist 46 body_waist
47 body_shield
48 body_combat
44 can_apply 49 can_apply
45 can_cast_spell 50 can_cast_spell
46 can_roll 51 can_roll
47 can_see_in_dark 52 can_see_in_dark
48 can_use_armour 53 can_use_armour
89 gen_sp_armour 94 gen_sp_armour
90 generator 95 generator
91 glow_radius 96 glow_radius
92 grace 97 grace
93 has_ready_bow 98 has_ready_bow
94 has_ready_horn
95 has_ready_rod
96 has_ready_scroll 99 has_ready_scroll
97 has_ready_skill 100 has_ready_skill
98 has_ready_wand
99 has_ready_weapon 101 has_ready_weapon
100 has_ready_range 102 has_ready_range
101 hitback 103 hitback
102 hp 104 hp
103 identified 105 identified
104 immune 106 immune
107 inherit
105 int 108 int
106 inv_locked 109 inv_locked
107 invisible 110 invisible
108 is_animated 111 is_animated
109 is_blind 112 is_blind
172 path_repelled 175 path_repelled
173 perm_exp 176 perm_exp
174 pick_up 177 pick_up
175 player_sold 178 player_sold
176 pow 179 pow
180 precious
177 protected 181 protected
178 race 182 race
179 random_move 183 random_move
180 random_movement 184 random_movement
181 randomitems 185 randomitems
230 str 234 str
231 subtype 235 subtype
232 tear_down 236 tear_down
233 title 237 title
234 tooltype 238 tooltype
235 treasure 239 treasure_env
236 type 240 type
237 unaggressive 241 unaggressive
238 undead 242 undead
239 unique 243 unique
240 unpaid 244 unpaid
241 use_content_on_gen 245 use_content_on_gen
242 uuid 246 uuid
243 value 247 value
244 vulnerable 248 vulnerable
245 was_wiz
246 wc 249 wc
247 weapontype 250 weapontype
248 weight 251 weight
249 will_apply 252 will_apply
250 wis 253 wis
251 wiz
252 x 254 x
253 xrays 255 xrays
254 y 256 y
255
256 Object
257 Str
258 Dex
259 Con
260 Wis
261 Cha
262 Int
263 Pow
264 More
265 257
266 maplore 258 maplore
267 endmaplore 259 endmaplore
268 enter_x 260 enter_x
269 enter_y 261 enter_y
301 map 293 map
302 savebed_map 294 savebed_map
303 bed_x 295 bed_x
304 bed_y 296 bed_y
305 password 297 password
306 shoottype
307 bowtype 298 bowtype
308 petmode 299 petmode
309 gen_hp 300 gen_hp
310 gen_sp 301 gen_sp
311 gen_grace 302 gen_grace
319 unapply 310 unapply
320 weapon_sp 311 weapon_sp
321 lev_array 312 lev_array
322 endplst 313 endplst
323 314
324 color_fg
325 color_bg
326 visibility 315 visibility
327 magicmap 316 magicmap
328 317
318 match
329 parent 319 parent
330 longname 320 longname
331 jail_map 321 jail_map
332 jail_x 322 jail_x
333 jail_y 323 jail_y
334 fallback 324 fallback
335 nomore 325 nomore
326
327 chance
328 mods
329 diff
330 saves
331 description
332 density
333 damage
334
335 anim
336 mina
337 facings
338 player
339
340 allowed
341 keycode
342 trans
343 yield
344 ingred
345 cauldron
346
347 Str
348 Dex
349 Con
350 Wis
351 Cha
352 Int
353 Pow
354
355 treasure
356 treasureone
357 list
358 change_name
359 change_title
360 change_slaying
361 yes
362 no
336); 363);
337 364
338open GPERF, "|-", "exec $ARG{GPERF} -m50 >kw_hash.h" 365open GPERF, "|-", "exec $ARG{GPERF} -m50 >kw_hash.h"
339 or die "$ARGV{GPERF}: $!"; 366 or die "$ARGV{GPERF}: $!";
340 367

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