… | … | ||
---|---|---|---|
10 | walk_on | 10 | walk_on |
11 | walk_off | 11 | walk_off |
12 | fly_on | 12 | fly_on |
13 | fly_off | 13 | fly_off |
14 | flying | 14 | flying |
15 | |||
16 | attack_skill | ||
17 | ranged_skill | ||
15 | 18 | ||
16 | ac | 19 | ac |
17 | activate_on_push | 20 | activate_on_push |
18 | activate_on_release | 21 | activate_on_release |
19 | alive | 22 | alive |
… | … | ||
39 | body_shoulder | 42 | body_shoulder |
40 | body_foot | 43 | body_foot |
41 | body_hand | 44 | body_hand |
42 | body_wrist | 45 | body_wrist |
43 | body_waist | 46 | body_waist |
47 | body_shield | ||
48 | body_combat | ||
44 | can_apply | 49 | can_apply |
45 | can_cast_spell | 50 | can_cast_spell |
46 | can_roll | 51 | can_roll |
47 | can_see_in_dark | 52 | can_see_in_dark |
48 | can_use_armour | 53 | can_use_armour |
… | … | ||
89 | gen_sp_armour | 94 | gen_sp_armour |
90 | generator | 95 | generator |
91 | glow_radius | 96 | glow_radius |
92 | grace | 97 | grace |
93 | has_ready_bow | 98 | has_ready_bow |
94 | has_ready_horn | ||
95 | has_ready_rod | ||
96 | has_ready_scroll | 99 | has_ready_scroll |
97 | has_ready_skill | 100 | has_ready_skill |
98 | has_ready_wand | ||
99 | has_ready_weapon | 101 | has_ready_weapon |
100 | has_ready_range | 102 | has_ready_range |
101 | hitback | 103 | hitback |
102 | hp | 104 | hp |
103 | identified | 105 | identified |
104 | immune | 106 | immune |
107 | inherit | ||
105 | int | 108 | int |
106 | inv_locked | 109 | inv_locked |
107 | invisible | 110 | invisible |
108 | is_animated | 111 | is_animated |
109 | is_blind | 112 | is_blind |
… | … | ||
172 | path_repelled | 175 | path_repelled |
173 | perm_exp | 176 | perm_exp |
174 | pick_up | 177 | pick_up |
175 | player_sold | 178 | player_sold |
176 | pow | 179 | pow |
180 | precious | ||
177 | protected | 181 | protected |
178 | race | 182 | race |
179 | random_move | 183 | random_move |
180 | random_movement | 184 | random_movement |
181 | randomitems | 185 | randomitems |
… | … | ||
230 | str | 234 | str |
231 | subtype | 235 | subtype |
232 | tear_down | 236 | tear_down |
233 | title | 237 | title |
234 | tooltype | 238 | tooltype |
235 | treasure | 239 | treasure_env |
236 | type | 240 | type |
237 | unaggressive | 241 | unaggressive |
238 | undead | 242 | undead |
239 | unique | 243 | unique |
240 | unpaid | 244 | unpaid |
… | … | ||
291 | map | 295 | map |
292 | savebed_map | 296 | savebed_map |
293 | bed_x | 297 | bed_x |
294 | bed_y | 298 | bed_y |
295 | password | 299 | password |
296 | shoottype | ||
297 | bowtype | 300 | bowtype |
298 | petmode | 301 | petmode |
299 | gen_hp | 302 | gen_hp |
300 | gen_sp | 303 | gen_sp |
301 | gen_grace | 304 | gen_grace |
… | … | ||
312 | endplst | 315 | endplst |
313 | 316 | ||
314 | visibility | 317 | visibility |
315 | magicmap | 318 | magicmap |
316 | 319 | ||
320 | match | ||
317 | parent | 321 | parent |
318 | longname | 322 | longname |
319 | jail_map | 323 | jail_map |
320 | jail_x | 324 | jail_x |
321 | jail_y | 325 | jail_y |
… | … | ||
347 | Con | 351 | Con |
348 | Wis | 352 | Wis |
349 | Cha | 353 | Cha |
350 | Int | 354 | Int |
351 | Pow | 355 | Pow |
356 | |||
357 | treasure | ||
358 | treasureone | ||
359 | list | ||
360 | change_name | ||
361 | change_title | ||
362 | change_slaying | ||
363 | yes | ||
364 | no | ||
352 | ); | 365 | ); |
353 | 366 | ||
354 | open GPERF, "|-", "exec $ARG{GPERF} -m50 >kw_hash.h" | 367 | open GPERF, "|-", "exec $ARG{GPERF} -m50 >kw_hash.h" |
355 | or die "$ARGV{GPERF}: $!"; | 368 | or die "$ARGV{GPERF}: $!"; |
356 | 369 |
– | Removed lines |
+ | Added lines |
< | Changed lines |
> | Changed lines |