… | … | ||
---|---|---|---|
92 | has_ready_rod | 92 | has_ready_rod |
93 | has_ready_scroll | 93 | has_ready_scroll |
94 | has_ready_skill | 94 | has_ready_skill |
95 | has_ready_wand | 95 | has_ready_wand |
96 | has_ready_weapon | 96 | has_ready_weapon |
97 | has_ready_range | ||
97 | hitback | 98 | hitback |
98 | hp | 99 | hp |
99 | identified | 100 | identified |
100 | immune | 101 | immune |
101 | int | 102 | int |
… | … | ||
103 | invisible | 104 | invisible |
104 | is_animated | 105 | is_animated |
105 | is_blind | 106 | is_blind |
106 | is_buildable | 107 | is_buildable |
107 | is_cauldron | 108 | is_cauldron |
109 | is_dust | ||
108 | is_floor | 110 | is_floor |
109 | is_hilly | 111 | is_hilly |
110 | is_lightable | 112 | is_lightable |
111 | is_thrown | 113 | is_thrown |
112 | is_turnable | 114 | is_turnable |
… | … | ||
164 | path_attuned | 166 | path_attuned |
165 | path_denied | 167 | path_denied |
166 | path_repelled | 168 | path_repelled |
167 | perm_exp | 169 | perm_exp |
168 | pick_up | 170 | pick_up |
171 | player_sold | ||
169 | pow | 172 | pow |
170 | protected | 173 | protected |
171 | race | 174 | race |
172 | random_move | 175 | random_move |
173 | random_movement | 176 | random_movement |
… | … | ||
297 | print KW <<EOF; | 300 | print KW <<EOF; |
298 | #ifndef KW_H__ | 301 | #ifndef KW_H__ |
299 | #define KW_H__ | 302 | #define KW_H__ |
300 | 303 | ||
301 | enum keyword { | 304 | enum keyword { |
302 | KW_EOF, KW_ERROR, | 305 | KW_NULL = 0, |
306 | KW_EOF = 0, | ||
307 | KW_ERROR, | ||
303 | EOF | 308 | EOF |
304 | 309 | ||
305 | for (@kw) { | 310 | for (@kw) { |
306 | printf KW " %s,\n", "KW_$_", | 311 | printf KW " %s,\n", "KW_$_", |
307 | } | 312 | } |
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